Rust for down syndromes
Online 157.85.85.105:24659 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 11:24 UTC18d ago | 3° | – | running | 0 |
| Sun 4 Oct, 14:46 UTC24d ago | 4° | halved by day 1 | 5.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Rust for down syndromes?
At their busiest, its recent wipes averaged 4 players. 0 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 0% of its recent wipes. It fell below half by day 1 when it did not hold.
What is the wipe schedule on Rust for down syndromes?
The record of Rust for down syndromes's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 18 days 23 hours ago.
Population
How busy is Rust for down syndromes?
Of 40 slots on Rust for down syndromes, 0 are in use right now. The average across the last seven days is 0 players.
How does Rust for down syndromes rank against other Rust servers?
Ranked #15,323 on seven-day player hours, Rust for down syndromes is in the top 69% of all ranked servers.
Map and rules
Which map does Rust for down syndromes run?
Rust for down syndromes runs a procedural map of size 2,000 with seed 6738, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Rust for down syndromes?
The name Rust for down syndromes does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Rust for down syndromes run?
Rust network protocol 2635 and build 167398 is the build Rust for down syndromes runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Rust for down syndromes online, and how reliable is it?
The server is up at the moment: Rust for down syndromes is online. Its reported uptime dates the last restart to about 3 days 16 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 3 October 2026.
Where is Rust for down syndromes located?
Nothing about a region comes from Rust for down syndromes. Rust Heatmap shows the location a server states. It does not look up the machine's location. 157.85.85.105:24659 is its address.
Does Rust for down syndromes run smoothly?
It averaged 235 server fps over the last 48 hours, with a low of 216. Buildings, deployables and the rest of the world came to as much as 15,093 entities. Memory use reached 2,972 MB at most. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include Rust for down syndromes?
The Rust Heatmap lists that Rust for down syndromes fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Rust for down syndromes mean?
The game's server browser reads the tags Rust for down syndromes publishes: gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs167398 (Build): This build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Rust for down syndromes?
Press F1 in Rust to open the console, then enter client.connect 157.85.85.105:24659. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.