Rust HeatmapInfrared · players
IR live Players52,970 Servers11,690 Warm3,210 Fresh wipes · 3h137 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–300° · slots

Farssi.net | TEST

Online 157.180.103.123:28015 checked 9m ago

moddedcarbon
Sp1 · players now 0/ 300
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 10:00flare: a wipe in that hourThu 08:00
0
7-day average
peak –
#15,335
rank
top 69%
234d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 9m ago

Li2Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Li3Server performance

02040608010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
132 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
192 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
72 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
10 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
23 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Farssi.net | TEST?

The record of Farssi.net | TEST's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 234 days 21 hours ago the server made the world it is on now.

Population

How busy is Farssi.net | TEST?

The current population of Farssi.net | TEST is 0, against 300 slots. The average across the last seven days is 0 players.

How does Farssi.net | TEST rank against other Rust servers?

Ranked #15,335 on seven-day player hours, Farssi.net | TEST is in the top 69% of all ranked servers.

Settings and rules

Which map does Farssi.net | TEST run?

Farssi.net | TEST runs a procedural map of size 3,500 with seed 853349898, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Farssi.net | TEST?

The name Farssi.net | TEST does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does Farssi.net | TEST run?

The build on Farssi.net | TEST is Rust network protocol 2622 and build 145203, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is Farssi.net | TEST online, and how reliable is it?

Online now: Farssi.net | TEST. About 3 days 12 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.

Where is Farssi.net | TEST located?

No region comes from Farssi.net | TEST, which has the region code ger. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 157.180.103.123:28015.

Does Farssi.net | TEST run smoothly?

Average server fps over the last 48 hours was 78; it never dropped below 78. Buildings, deployables and the rest of the world came to as much as 67,223 entities. Memory use reached 3,285 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include Farssi.net | TEST?

The Rust Heatmap lists that Farssi.net | TEST fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.

What do the server tags on Farssi.net | TEST mean?

gmrust (Game mode): Survival in the standard Rust form; mp300 (Max players): The slot count is 300; ts8 (Group limit): Teams cap at 8, which is the game default; v2622 (Protocol): The server runs game protocol 2622, so your game has to match it; cs145203 (Build): Build 145203; ptrak (Networking): The network layer is RakNet, the game's standard one; $rger (Region code): Region code: ger; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon are the tags Farssi.net | TEST publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Farssi.net | TEST?

Enter client.connect 157.180.103.123:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://farssi.net/gamehost/.

KeyServer tags

what each one means

Published as mp300,ptrak,$rger,v2622,gmrust,cs145203,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp300
Max players The slot count is 300.
ts8
Group limit Teams cap at 8, which is the game default.
v2622
Protocol The server runs game protocol 2622, so your game has to match it.
cs145203
Build Build 145203.
ptrak
Networking The network layer is RakNet, the game's standard one.
$rger
Region code Region code: ger.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.