Farssi.net | TEST
Online 157.180.103.123:28015 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Farssi.net | TEST?
The record of Farssi.net | TEST's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 234 days 21 hours ago the server made the world it is on now.
Population
How busy is Farssi.net | TEST?
The current population of Farssi.net | TEST is 0, against 300 slots. The average across the last seven days is 0 players.
How does Farssi.net | TEST rank against other Rust servers?
Ranked #15,335 on seven-day player hours, Farssi.net | TEST is in the top 69% of all ranked servers.
Settings and rules
Which map does Farssi.net | TEST run?
Farssi.net | TEST runs a procedural map of size 3,500 with seed 853349898, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Farssi.net | TEST?
The name Farssi.net | TEST does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does Farssi.net | TEST run?
The build on Farssi.net | TEST is Rust network protocol 2622 and build 145203, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is Farssi.net | TEST online, and how reliable is it?
Online now: Farssi.net | TEST. About 3 days 12 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.
Where is Farssi.net | TEST located?
No region comes from Farssi.net | TEST, which has the region code ger. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 157.180.103.123:28015.
Does Farssi.net | TEST run smoothly?
Average server fps over the last 48 hours was 78; it never dropped below 78. Buildings, deployables and the rest of the world came to as much as 67,223 entities. Memory use reached 3,285 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include Farssi.net | TEST?
The Rust Heatmap lists that Farssi.net | TEST fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.
What do the server tags on Farssi.net | TEST mean?
gmrust (Game mode): Survival in the standard Rust form; mp300 (Max players): The slot count is 300; ts8 (Group limit): Teams cap at 8, which is the game default; v2622 (Protocol): The server runs game protocol 2622, so your game has to match it; cs145203 (Build): Build 145203; ptrak (Networking): The network layer is RakNet, the game's standard one; $rger (Region code): Region code: ger; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon are the tags Farssi.net | TEST publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Farssi.net | TEST?
Enter client.connect 157.180.103.123:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://farssi.net/gamehost/.