Rust HeatmapInfrared · players
IR live Players39,046 Servers11,640 Warm2,948 Fresh wipes · 3h72 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

My Untitled Rust Server

Offline 156.236.84.9:28075 checked 26d ago

moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,408
rank
top 69%
28d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 26d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 22:59 UTC28d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
53 / 999
161 / 999
52 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 35 on average
17 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 23 on average
8 / 100
22 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on My Untitled Rust Server?

At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on My Untitled Rust Server?

My Untitled Rust Server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 28 days 4 hours ago.

Player counts

How busy is My Untitled Rust Server?

Last seen 26 days 12 hours ago, My Untitled Rust Server is offline at the moment.

How does My Untitled Rust Server rank against other Rust servers?

The top 69% of ranked servers includes My Untitled Rust Server, at #16,408 for player hours over the last seven days.

Map and rules

Which map does My Untitled Rust Server run?

My Untitled Rust Server runs a procedural map of size 1,250 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. You play on a map named Custom Map.

What are the rules and settings on My Untitled Rust Server?

No gather rate appears in the name My Untitled Rust Server. Groups can contain up to 8 players, the default in the game. The server runs build & creative, no gathering; sandbox building. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does My Untitled Rust Server run?

Rust network protocol 2633 and build 165217 is the build My Untitled Rust Server runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is My Untitled Rust Server online, and how reliable is it?

My Untitled Rust Server is down just now; the last sighting was 26 days 12 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 14 September 2026.

Where is My Untitled Rust Server located?

A region is not published for My Untitled Rust Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 156.236.84.9:28075 is its address.

Lists and filters

Which Rust Heatmap lists and filters include My Untitled Rust Server?

Rust build servers, Rust servers tagged creative and Modded Rust servers, by live population are the Rust Heatmap lists that My Untitled Rust Server fits. You will find it under these filters on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on My Untitled Rust Server mean?

gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): This build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^c (Creative): Build what you like with no gathering, in this creative sandbox; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags My Untitled Rust Server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join My Untitled Rust Server?

Enter client.connect 156.236.84.9:28075 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2633,^c,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players Slot count: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to get in.
cs165217
Build This build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Gameplay

^c
Creative Build what you like with no gathering, in this creative sandbox.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.