[US] Chronic Condition
Offline NA 156.236.84.44:28065 checked 26d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on [US] Chronic Condition?
Drawn from the force wipe, the next wipe on [US] Chronic Condition is an estimate. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 54 days ago. The tags list one wipe a month.
Player counts
How busy is [US] Chronic Condition?
Last seen 26 days 19 hours ago, [US] Chronic Condition is offline at the moment.
How does [US] Chronic Condition rank against other Rust servers?
On player hours over the last seven days, [US] Chronic Condition is #16,408 globally (top 69%) and #1,629 in North America.
Rules and settings
Which map does [US] Chronic Condition run?
The map on [US] Chronic Condition is procedural, size 4,250 with seed 1564901445, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on [US] Chronic Condition?
A gather rate is not given in the name [US] Chronic Condition. 16 players is the cap for groups. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does [US] Chronic Condition run?
The build on [US] Chronic Condition is Rust network protocol 2633 and build 165217, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is [US] Chronic Condition online, and how reliable is it?
Last seen 26 days 19 hours ago, [US] Chronic Condition is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 September 2026.
Where is [US] Chronic Condition located?
The NA tag is how [US] Chronic Condition lists itself in North America. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 156.236.84.44:28065.
Tags
Which Rust Heatmap lists and filters include [US] Chronic Condition?
The Rust Heatmap lists that [US] Chronic Condition fits are: Modded Rust servers, by live population and North America server heatmap. You will find it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [US] Chronic Condition mean?
These are the tags [US] Chronic Condition publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slot count: 50; ts16 (Group limit): The team limit is 16; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): North America is where the server browser puts it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join [US] Chronic Condition?
To join by console, open it with F1 in Rust and enter client.connect 156.236.84.44:28065. Or press Launch Rust on this page, which connects you through Steam.