Rust HeatmapInfrared · players
IR live Players68,594 Servers11,792 Warm3,568 Fresh wipes · 3h191 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–20° · slots

Rusthub.net | SD Preview Server [Staging]

Offline 156.236.84.207:28115 checked 29d ago

moddedcarbon
Sp1 · players now 0/ 20
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,200
rank
top 64%
29d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 29d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct3 Oct5 Oct7 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.7 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 09:17 UTC29d ago 1 – running 0
Tue 29 Sep, 20:25 UTC29d ago 2 – 0.5 days 0
Mon 28 Sep, 22:21 UTC30d ago 2 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
226 / 999
46 / 999
101 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
21 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
50 / 100
36 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Rusthub.net | SD Preview Server [Staging]?

Its recent wipes drew an average peak of 2 players. 1 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on Rusthub.net | SD Preview Server [Staging]?

No next wipe can be predicted: Rusthub.net | SD Preview Server [Staging] wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 29 days 3 hours ago.

Population

How busy is Rusthub.net | SD Preview Server [Staging]?

Last seen 29 days ago, Rusthub.net | SD Preview Server [Staging] is offline at the moment.

How does Rusthub.net | SD Preview Server [Staging] rank against other Rust servers?

Player hours over seven days put Rusthub.net | SD Preview Server [Staging] at #15,200, in the top 64% of ranked servers.

Rules and settings

What are the rules and settings on Rusthub.net | SD Preview Server [Staging]?

A gather rate is not given in the name Rusthub.net | SD Preview Server [Staging]. The group limit is 8 players, which is the game's default. build & creative is the game mode, a building sandbox without gathering. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does Rusthub.net | SD Preview Server [Staging] run?

Rust network protocol 2634 and build 166289 on Linux is what Rusthub.net | SD Preview Server [Staging] runs. Steam updates your game for you, and the protocol has to match for you to join.

Is Rusthub.net | SD Preview Server [Staging] online, and how reliable is it?

Last seen 29 days ago, Rusthub.net | SD Preview Server [Staging] is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 28 September 2026.

Where is Rusthub.net | SD Preview Server [Staging] located?

Nothing about a region comes from Rusthub.net | SD Preview Server [Staging]. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 156.236.84.207:28115.

Lists and filters

Which Rust Heatmap lists and filters include Rusthub.net | SD Preview Server [Staging]?

These Rust Heatmap lists include Rusthub.net | SD Preview Server [Staging]: Rust build servers, Rust servers tagged creative and Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.

What do the server tags on Rusthub.net | SD Preview Server [Staging] mean?

gmvanilla (Game mode): Survival in vanilla form; mp20 (Max players): The slot count is 20; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166289 (Build): Build 166289; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^c (Creative): Build what you like with no gathering, in this creative sandbox; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon are the tags Rusthub.net | SD Preview Server [Staging] publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Rusthub.net | SD Preview Server [Staging]?

Enter client.connect 156.236.84.207:28115 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp20,ptrak,$r?,v2634,^z,^y,^c,gmvanilla,cs166289,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp20
Max players The slot count is 20.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game must match protocol 2634 to get in.
cs166289
Build Build 166289.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Gameplay

^c
Creative Build what you like with no gathering, in this creative sandbox.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.