We Do Not Eat Our Allies
Offline NA 156.236.84.145:28040 checked 27d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on We Do Not Eat Our Allies?
An estimate from the force wipe gives We Do Not Eat Our Allies's next wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 55 days 1 hours ago. The tags list one wipe a month.
Player counts
How busy is We Do Not Eat Our Allies?
We Do Not Eat Our Allies went quiet 27 days 4 hours ago and is offline right now.
How does We Do Not Eat Our Allies rank against other Rust servers?
Seven-day player hours place We Do Not Eat Our Allies at #16,408, in the top 69% of ranked servers; within North America it is #1,629.
Map and rules
Which map does We Do Not Eat Our Allies run?
A procedural map of size 3,300 with seed 270523416, generated by the game, runs on We Do Not Eat Our Allies. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on We Do Not Eat Our Allies?
The name We Do Not Eat Our Allies does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does We Do Not Eat Our Allies run?
Rust network protocol 2633 and build 165217 is the build We Do Not Eat Our Allies runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is We Do Not Eat Our Allies online, and how reliable is it?
Last seen 27 days 4 hours ago, We Do Not Eat Our Allies is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is We Do Not Eat Our Allies located?
The NA tag is how We Do Not Eat Our Allies lists itself in North America. Rust Heatmap shows the location a server states. It does not look up the machine's location. 156.236.84.145:28040 is its address.
Lists and filters
Which Rust Heatmap lists and filters include We Do Not Eat Our Allies?
Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that We Do Not Eat Our Allies fits. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on We Do Not Eat Our Allies mean?
gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): The game build here is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; NA (North America): North America is where the server browser puts it are the tags We Do Not Eat Our Allies publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join We Do Not Eat Our Allies?
To join by console, open it with F1 in Rust and enter client.connect 156.236.84.145:28040. Or press Launch Rust on this page, which connects you through Steam.