Rust HeatmapInfrared · players
IR live Players37,278 Servers11,624 Warm2,941 Fresh wipes · 3h100 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

A Rust Server

Online 155.103.86.38:28045 checked 7m ago

vanillamoddedoxide
Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 07:00flare: a wipe in that hourWed 05:00
0
7-day average
peak 1
#8,343
rank
top 38%
20d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 7m ago

Li2Players

AveragePeak
00.250.50.75107:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Li3Server performance

05010015020007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 42 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 19:47 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
91 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
93 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
37 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
14 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on A Rust Server?

Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 42 hours in.

What is the wipe schedule on A Rust Server?

Its rhythm cannot yet be told: too few of A Rust Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 20 days 15 hours ago.

Player counts

How busy is A Rust Server?

Of 40 slots on A Rust Server, 0 are in use right now. The average across the last seven days is 0 players; the peak reached 1. Its busiest point in the last 48 hours was 09:00 UTC, averaging 1 players.

How does A Rust Server rank against other Rust servers?

Ranked #8,343 on seven-day player hours, A Rust Server is in the top 38% of all ranked servers.

Map and rules

Which map does A Rust Server run?

A Rust Server runs a procedural map of size 3,500 with seed 1829923550, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on A Rust Server?

No gather rate appears in the name A Rust Server. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is off.

About the server

Which version of Rust does A Rust Server run?

Rust network protocol 2635 and build 168909 on Linux is what A Rust Server runs. Steam updates your game for you, and the protocol has to match for you to join.

Is A Rust Server online, and how reliable is it?

Online now: A Rust Server. The uptime it reports puts the last restart at about 13 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It first appears in Rust Heatmap records on 7 October 2026.

Where is A Rust Server located?

A region is not published for A Rust Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 155.103.86.38:28045.

Does A Rust Server run smoothly?

Average server fps over the last 48 hours was 124; it never dropped below 30. The world held as many as 77,735 entities, buildings and deployables included. Memory use reached 3,218 MB at most. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include A Rust Server?

Modded Rust servers, by live population are the Rust Heatmap lists that A Rust Server fits. You will find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on A Rust Server mean?

These are the tags A Rust Server publishes for the game's server browser to read: gmvanilla (Game mode): The vanilla survival game; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join A Rust Server?

To join by console, open it with F1 in Rust and enter client.connect 155.103.86.38:28045. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival game.
mp40
Max players The slot count is 40.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.