Test Server (Stevious Trio)
Offline 155.103.85.145:28050 checked 5d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 9 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 13:58 UTC6d ago | 2° | – | running | 0 |
| Wed 14 Oct, 17:40 UTC13d ago | 1° | halved by day 1 | 6.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Test Server (Stevious Trio)?
At their busiest, its recent wipes averaged 2 players. 9 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.
What is the wipe schedule on Test Server (Stevious Trio)?
The record of Test Server (Stevious Trio)'s wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 6 days 17 hours ago.
Population
How busy is Test Server (Stevious Trio)?
Last seen 5 days 11 hours ago, Test Server (Stevious Trio) is offline at the moment. A seven-day average of 0 players, with a peak of 2.
How does Test Server (Stevious Trio) rank against other Rust servers?
Ranked #12,395 on seven-day player hours, Test Server (Stevious Trio) is in the top 56% of all ranked servers.
Settings and rules
Which map does Test Server (Stevious Trio) run?
The map on Test Server (Stevious Trio) is procedural, size 3,850 with seed 352660856, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The map is called Custom Map.
What are the rules and settings on Test Server (Stevious Trio)?
A gather rate is not given in the name Test Server (Stevious Trio). Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Test Server (Stevious Trio) run?
Rust network protocol 2635 and build 168909 on Linux is what Test Server (Stevious Trio) runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Test Server (Stevious Trio) online, and how reliable is it?
Offline at the moment: Test Server (Stevious Trio) was last seen 5 days 11 hours ago. 31 of 168 hours up over the last 7 full days, which is 18%. Rust Heatmap has had it on record since 11 October 2026.
Where is Test Server (Stevious Trio) located?
No region is published by Test Server (Stevious Trio). What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 155.103.85.145:28050.
Lists and filters
Which Rust Heatmap lists and filters include Test Server (Stevious Trio)?
The Rust Heatmap lists that Test Server (Stevious Trio) fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Test Server (Stevious Trio) mean?
The game's server browser reads the tags Test Server (Stevious Trio) publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Test Server (Stevious Trio)?
Enter client.connect 155.103.85.145:28050 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://stevious.io.