Rust HeatmapInfrared · players
IR live Players54,556 Servers11,722 Warm3,373 Fresh wipes · 3h136 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

Test Server (Stevious Main)

Offline 155.103.85.145:28030 checked 5d ago

moddedcarbon
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak 1
#11,425
rank
top 51%
6d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 5d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct17 Oct21 Oct24 Oct27 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6.8 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 13:58 UTC6d ago 1 – running 0
Wed 14 Oct, 17:40 UTC13d ago 1 held half 6.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 163 on average
48 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 113 on average
62 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
59 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
13 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
16 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Test Server (Stevious Main)?

Its recent wipes drew an average peak of 1 players. 8 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 100% of its recent wipes.

What is the wipe schedule on Test Server (Stevious Main)?

The record of Test Server (Stevious Main)'s wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 6 days 10 hours ago.

Player counts

How busy is Test Server (Stevious Main)?

Test Server (Stevious Main) went quiet 5 days 3 hours ago and is offline right now. Averaged over the past week: 0 players, peaking at 1.

How does Test Server (Stevious Main) rank against other Rust servers?

The top 51% of ranked servers includes Test Server (Stevious Main), at #11,425 for player hours over the last seven days.

Settings and rules

Which map does Test Server (Stevious Main) run?

A procedural map of size 3,950 with seed 329424333, generated by the game, runs on Test Server (Stevious Main). The map is the same for a given size and seed, so RustMaps can show it from this page. The map is called Custom Map.

What are the rules and settings on Test Server (Stevious Main)?

A gather rate is not given in the name Test Server (Stevious Main). 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does Test Server (Stevious Main) run?

Rust network protocol 2635 and build 168909 is the build Test Server (Stevious Main) runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Test Server (Stevious Main) online, and how reliable is it?

Last seen 5 days 3 hours ago, Test Server (Stevious Main) is offline right now. 31 of 168 hours up over the last 7 full days, which is 18%. It first appears in Rust Heatmap records on 11 October 2026.

Where is Test Server (Stevious Main) located?

No region is published by Test Server (Stevious Main). A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 155.103.85.145:28030.

Tags

Which Rust Heatmap lists and filters include Test Server (Stevious Main)?

These Rust Heatmap lists include Test Server (Stevious Main): Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week brings it up.

What do the server tags on Test Server (Stevious Main) mean?

The game's server browser reads the tags Test Server (Stevious Main) publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Test Server (Stevious Main)?

Press F1 in Rust to open the console, then enter client.connect 155.103.85.145:28030. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://stevious.io/ is where its website is.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players The slot count is 100.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.