Test Server (Stevious Main)
Offline 155.103.85.145:28030 checked 5d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 13:58 UTC6d ago | 1° | – | running | 0 |
| Wed 14 Oct, 17:40 UTC13d ago | 1° | held half | 6.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Test Server (Stevious Main)?
Its recent wipes drew an average peak of 1 players. 8 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 100% of its recent wipes.
What is the wipe schedule on Test Server (Stevious Main)?
The record of Test Server (Stevious Main)'s wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 6 days 10 hours ago.
Player counts
How busy is Test Server (Stevious Main)?
Test Server (Stevious Main) went quiet 5 days 3 hours ago and is offline right now. Averaged over the past week: 0 players, peaking at 1.
How does Test Server (Stevious Main) rank against other Rust servers?
The top 51% of ranked servers includes Test Server (Stevious Main), at #11,425 for player hours over the last seven days.
Settings and rules
Which map does Test Server (Stevious Main) run?
A procedural map of size 3,950 with seed 329424333, generated by the game, runs on Test Server (Stevious Main). The map is the same for a given size and seed, so RustMaps can show it from this page. The map is called Custom Map.
What are the rules and settings on Test Server (Stevious Main)?
A gather rate is not given in the name Test Server (Stevious Main). 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Test Server (Stevious Main) run?
Rust network protocol 2635 and build 168909 is the build Test Server (Stevious Main) runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Test Server (Stevious Main) online, and how reliable is it?
Last seen 5 days 3 hours ago, Test Server (Stevious Main) is offline right now. 31 of 168 hours up over the last 7 full days, which is 18%. It first appears in Rust Heatmap records on 11 October 2026.
Where is Test Server (Stevious Main) located?
No region is published by Test Server (Stevious Main). A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 155.103.85.145:28030.
Tags
Which Rust Heatmap lists and filters include Test Server (Stevious Main)?
These Rust Heatmap lists include Test Server (Stevious Main): Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week brings it up.
What do the server tags on Test Server (Stevious Main) mean?
The game's server browser reads the tags Test Server (Stevious Main) publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Test Server (Stevious Main)?
Press F1 in Rust to open the console, then enter client.connect 155.103.85.145:28030. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://stevious.io/ is where its website is.