Rust HeatmapInfrared · players
IR live Players33,246 Servers11,617 Warm2,800 Fresh wipes · 3h72 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

A Rust Staging Server - 4aca073f

Offline 154.12.178.111:49242 checked 13h ago

moddedcarbon
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 07:00flare: a wipe in that hourWed 17:00
0
7-day average
peak 1
#4,548
rank
top 20%
14d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 13h ago

Li2Players

AveragePeak
00.250.50.75107:0014:0021:0003:0010:0017:00

Hourly average and peak, UTC.

Li3Server performance

05010015020007:0014:0021:0003:0010:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 11:26 UTC14d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
54 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
72 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
22 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
6 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on A Rust Staging Server - 4aca073f?

At their busiest, its recent wipes averaged 1 players. 1 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on A Rust Staging Server - 4aca073f?

The record of A Rust Staging Server - 4aca073f's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 14 days 18 hours ago.

Population

How busy is A Rust Staging Server - 4aca073f?

A Rust Staging Server - 4aca073f went quiet 13 hours ago and is offline right now. The average across the last seven days is 0 players; the peak reached 1. Its busiest point in the last 48 hours was 08:00 UTC, averaging 1 players.

How does A Rust Staging Server - 4aca073f rank against other Rust servers?

Player hours over seven days put A Rust Staging Server - 4aca073f at #4,548, in the top 20% of ranked servers.

Map and rules

Which map does A Rust Staging Server - 4aca073f run?

A Rust Staging Server - 4aca073f runs a procedural map of size 5,000 with seed 59929, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on A Rust Staging Server - 4aca073f?

No gather rate appears in the name A Rust Staging Server - 4aca073f. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does A Rust Staging Server - 4aca073f run?

The build on A Rust Staging Server - 4aca073f is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is A Rust Staging Server - 4aca073f online, and how reliable is it?

Offline at the moment: A Rust Staging Server - 4aca073f was last seen 13 hours ago. The uptime it reports puts the last restart at about 14 hours ago. It was up 162 of 168 hours across the last 7 full days, or 96% of the time. Rust Heatmap has had it on record since 14 October 2026.

Where is A Rust Staging Server - 4aca073f located?

A region is not published for A Rust Staging Server - 4aca073f. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 154.12.178.111:49242.

Does A Rust Staging Server - 4aca073f run smoothly?

Average server fps over the last 48 hours was 117; it never dropped below 67. The world held as many as 167,960 entities, buildings and deployables included. Memory use reached 5,519 MB at most. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include A Rust Staging Server - 4aca073f?

The Rust Heatmap lists that A Rust Staging Server - 4aca073f fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on A Rust Staging Server - 4aca073f mean?

These are the tags A Rust Staging Server - 4aca073f publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join A Rust Staging Server - 4aca073f?

Press F1 in Rust to open the console, then enter client.connect 154.12.178.111:49242. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players The slot count is 100.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.