LGS map test
Offline 153.67.137.118:28415 checked 21d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 11:37 UTC21d ago | 1° | – | running | 0 |
| Thu 8 Oct, 02:11 UTC21d ago | 1° | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on LGS map test?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 1 hours in.
What is the wipe schedule on LGS map test?
The record of LGS map test's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 21 days 5 hours ago the server made the world it is on now.
Population
How busy is LGS map test?
LGS map test went quiet 21 days 3 hours ago and is offline right now.
How does LGS map test rank against other Rust servers?
Player hours over seven days put LGS map test at #15,848, in the top 72% of ranked servers.
Rules and settings
What are the rules and settings on LGS map test?
The name LGS map test does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does LGS map test run?
Rust network protocol 2634 and build 167231 on Linux is what LGS map test runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is LGS map test online, and how reliable is it?
Offline at the moment: LGS map test was last seen 21 days 3 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 8 October 2026.
Where is LGS map test located?
No region is published by LGS map test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 153.67.137.118:28415.
Tags
Which Rust Heatmap lists and filters include LGS map test?
The Rust Heatmap lists that LGS map test fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on LGS map test mean?
These are the tags LGS map test publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): This server has 5 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167231 (Build): This build is 167231; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join LGS map test?
Enter client.connect 153.67.137.118:28415 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.