Foxacon Migration Test
Offline 153.66.95.238:28015 checked 7d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Foxacon Migration Test?
The record of Foxacon Migration Test's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 42 days 13 hours ago.
Player counts
How busy is Foxacon Migration Test?
The last time Foxacon Migration Test was seen was 7 days 12 hours ago, and it is offline now. Averaged over the past week: 2 players, peaking at 2.
How does Foxacon Migration Test rank against other Rust servers?
Player hours over seven days put Foxacon Migration Test at #11,567, in the top 52% of ranked servers.
Map and rules
Which map does Foxacon Migration Test run?
The game generates the procedural map on Foxacon Migration Test.
What are the rules and settings on Foxacon Migration Test?
A gather rate is not given in the name Foxacon Migration Test. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. VAC is off, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Foxacon Migration Test run?
Rust network protocol 2634 and build 167398 on Windows is what Foxacon Migration Test runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Foxacon Migration Test online, and how reliable is it?
Foxacon Migration Test is down just now; the last sighting was 7 days 12 hours ago. 4 of 168 hours up over the last 7 full days, which is 2%. It first appears in Rust Heatmap records on 20 October 2026.
Where is Foxacon Migration Test located?
No region is published by Foxacon Migration Test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 153.66.95.238:28015.
Lists and filters
Which Rust Heatmap lists and filters include Foxacon Migration Test?
The Rust Heatmap lists that Foxacon Migration Test fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Foxacon Migration Test mean?
gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags Foxacon Migration Test publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Foxacon Migration Test?
To join by console, open it with F1 in Rust and enter client.connect 153.66.95.238:28015. Or press Launch Rust on this page, which connects you through Steam.