Warlords Local Test Server
Offline 153.66.237.202:28115 checked 27d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Warlords Local Test Server?
Warlords Local Test Server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 27 days 10 hours ago the server made the world it is on now.
Population
How busy is Warlords Local Test Server?
Last seen 27 days 10 hours ago, Warlords Local Test Server is offline at the moment.
How does Warlords Local Test Server rank against other Rust servers?
Player hours over seven days put Warlords Local Test Server at #16,508, in the top 70% of ranked servers.
Rules and settings
Which map does Warlords Local Test Server run?
The game generates the procedural map on Warlords Local Test Server.
What are the rules and settings on Warlords Local Test Server?
The name Warlords Local Test Server does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. VAC is off, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Warlords Local Test Server run?
The build on Warlords Local Test Server is Rust network protocol 2633 and build 165217, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Warlords Local Test Server online, and how reliable is it?
Warlords Local Test Server is down just now; the last sighting was 27 days 10 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 1 October 2026.
Where is Warlords Local Test Server located?
A region is not published for Warlords Local Test Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 153.66.237.202:28115 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Warlords Local Test Server?
The Rust Heatmap lists that Warlords Local Test Server fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Warlords Local Test Server mean?
gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): Slot count: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): The game build here is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags Warlords Local Test Server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Warlords Local Test Server?
Enter client.connect 153.66.237.202:28115 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.