Fightin 5th Local
Offline 153.66.207.170:28015 checked 2d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Fightin 5th Local?
Its rhythm cannot yet be told: too few of Fightin 5th Local's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 6 days 11 hours ago.
Player counts
How busy is Fightin 5th Local?
Fightin 5th Local went quiet 2 days ago and is offline right now. The average across the last seven days is 0 players.
How does Fightin 5th Local rank against other Rust servers?
Player hours over seven days put Fightin 5th Local at #15,341, in the top 69% of ranked servers.
Settings and rules
Which map does Fightin 5th Local run?
The game generates the procedural map on Fightin 5th Local.
What are the rules and settings on Fightin 5th Local?
A gather rate is not given in the name Fightin 5th Local. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Fightin 5th Local run?
Rust network protocol 2635 and build 168909 is the build Fightin 5th Local runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is Fightin 5th Local online, and how reliable is it?
Offline at the moment: Fightin 5th Local was last seen 2 days ago. It was up 30 of 72 hours across the last 3 full days, or 42% of the time. Rust Heatmap has had it on record since 25 October 2026.
Where is Fightin 5th Local located?
A region is not published for Fightin 5th Local. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 153.66.207.170:28015 is its address.
Tags
Which Rust Heatmap lists and filters include Fightin 5th Local?
Modded Rust servers, by live population are the Rust Heatmap lists that Fightin 5th Local fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Fightin 5th Local mean?
The game's server browser reads the tags Fightin 5th Local publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Fightin 5th Local?
To join by console, open it with F1 in Rust and enter client.connect 153.66.207.170:28015. Or press Launch Rust on this page, which connects you through Steam.