Fightin 5th Local
Offline 153.66.205.134:28015 checked 13d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 03:35 UTC14d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Fightin 5th Local?
At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Fightin 5th Local?
The record of Fightin 5th Local's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 14 days 15 hours ago the server made the world it is on now.
Population
How busy is Fightin 5th Local?
The last time Fightin 5th Local was seen was 13 days 10 hours ago, and it is offline now.
How does Fightin 5th Local rank against other Rust servers?
Ranked #15,150 on seven-day player hours, Fightin 5th Local is in the top 70% of all ranked servers.
Map and rules
Which map does Fightin 5th Local run?
Fightin 5th Local runs a procedural map, which the game generates.
What are the rules and settings on Fightin 5th Local?
The name Fightin 5th Local does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Fightin 5th Local run?
Rust network protocol 2634 and build 166494 is the build Fightin 5th Local runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is Fightin 5th Local online, and how reliable is it?
Fightin 5th Local is down just now; the last sighting was 13 days 10 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 9 October 2026.
Where is Fightin 5th Local located?
Nothing about a region comes from Fightin 5th Local. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 153.66.205.134:28015.
Lists and filters
Which Rust Heatmap lists and filters include Fightin 5th Local?
Modded Rust servers, by live population are the Rust Heatmap lists that Fightin 5th Local fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Fightin 5th Local mean?
These are the tags Fightin 5th Local publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166494 (Build): Build 166494; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Fightin 5th Local?
Enter client.connect 153.66.205.134:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.