Rust HeatmapInfrared · players
IR live Players102,237 Servers11,898 Warm3,978 Fresh wipes · 3h329 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–20° · slots

Combat Arena - Staging

Offline NA · us 153.66.171.211:28115 checked 34d ago

moddedcarbon
Sp1 · players now 0/ 20
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,201
rank
top 71% · #1684 in NA
34d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 34d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
51 / 200
16 / 50
RustGames.gg | Lucky Pillars - US EAST 1
NA · groups of 100+ · 13 on average
23 / 400
US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAID
NA · groups of 100+ · 1e+07x · weekly · 8 on average
1 / 100
1178 / 1500
R2 - Aim training / Matchmaking / Facechecks - RU Main
EU · groups of 12+ · 219 on average
430 / 500

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Combat Arena - Staging?

The record of Combat Arena - Staging's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 34 days 13 hours ago.

Player counts

How busy is Combat Arena - Staging?

Combat Arena - Staging went quiet 34 days 13 hours ago and is offline right now.

How does Combat Arena - Staging rank against other Rust servers?

Seven-day player hours place Combat Arena - Staging at #16,201, in the top 71% of ranked servers; within North America it is #1,684.

Rules and settings

What are the rules and settings on Combat Arena - Staging?

The name Combat Arena - Staging does not specify a gather rate. Groups can contain up to 8 players, the default in the game. minigames & battle royale is the game mode, parkour, battle royale, arenas and Bedwars. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does Combat Arena - Staging run?

The build on Combat Arena - Staging is Rust network protocol 2634 and build 165747, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is Combat Arena - Staging online, and how reliable is it?

Offline at the moment: Combat Arena - Staging was last seen 34 days 13 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 25 September 2026.

Where is Combat Arena - Staging located?

Its region code is us, and Combat Arena - Staging lists itself in North America with the NA tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 153.66.171.211:28115.

Lists and filters

Which Rust Heatmap lists and filters include Combat Arena - Staging?

The Rust Heatmap lists that Combat Arena - Staging fits are: Rust aim training servers, Rust battlefield servers, Modded Rust servers, by live population and North America server heatmap. These are the filters that return it on the list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Combat Arena - Staging mean?

These are the tags Combat Arena - Staging publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp20 (Max players): Slot count: 20; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs165747 (Build): The game build here is 165747; ptrak (Networking): The network layer is RakNet, the game's standard one; $rus (Region code): Region code: us; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and the rest; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^i (Battlefield): Kits and high rates drive the fast PvP here; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): North America is where the server browser puts it. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Combat Arena - Staging?

To join by console, open it with F1 in Rust and enter client.connect 153.66.171.211:28115. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp20,ptrak,$rus,v2634,^z,^y,^e,^d,^i,NA,gmrust,cs165747,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp20
Max players Slot count: 20.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs165747
Build The game build here is 165747.
ptrak
Networking The network layer is RakNet, the game's standard one.
$rus
Region code Region code: us.

Gameplay

^e
Minigames Expect minigames: arenas, Bedwars, parkour and the rest.
^d
Combat training The loot is handed to you for aim and PvP practice.
^i
Battlefield Kits and high rates drive the fast PvP here.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon Carbon provides the plugin framework here.

Region

NA
North America North America is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.