My Local Testing Server
Offline 153.66.129.99:28015 checked 41d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 06:40 UTC41d ago | 1° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on My Local Testing Server?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on My Local Testing Server?
The record of My Local Testing Server's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 41 days 8 hours ago.
Population
How busy is My Local Testing Server?
Last seen 41 days 8 hours ago, My Local Testing Server is offline at the moment.
How does My Local Testing Server rank against other Rust servers?
Player hours over seven days put My Local Testing Server at #14,090, in the top – of ranked servers.
Map and rules
Which map does My Local Testing Server run?
The game generates the procedural map on My Local Testing Server.
What are the rules and settings on My Local Testing Server?
The name My Local Testing Server does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does My Local Testing Server run?
Rust network protocol 2633 and build 164530 on Windows is what My Local Testing Server runs. Steam updates your game for you, and the protocol has to match for you to join.
Is My Local Testing Server online, and how reliable is it?
Last seen 41 days 8 hours ago, My Local Testing Server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 18 September 2026.
Where is My Local Testing Server located?
No region is published by My Local Testing Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 153.66.129.99:28015.
Tags
Which Rust Heatmap lists and filters include My Local Testing Server?
These Rust Heatmap lists include My Local Testing Server: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on My Local Testing Server mean?
These are the tags My Local Testing Server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs164530 (Build): This build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join My Local Testing Server?
To join by console, open it with F1 in Rust and enter client.connect 153.66.129.99:28015. Or press Launch Rust on this page, which connects you through Steam.