W4aterv1.2.1
Offline 153.231.58.191:28015 checked 14h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 01:31 UTC11d ago | 1° | – | running | 1 |
| Sat 3 Oct, 02:01 UTC26d ago | 1° | held half | 15 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on W4aterv1.2.1?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on W4aterv1.2.1?
W4aterv1.2.1 has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 11 days 23 hours ago.
Population
How busy is W4aterv1.2.1?
Last seen 14 hours ago, W4aterv1.2.1 is offline at the moment. Averaged over the past week: 1 players, peaking at 1. Its busiest point in the last 48 hours was 10:00 UTC, averaging 1 players.
How does W4aterv1.2.1 rank against other Rust servers?
Player hours over seven days put W4aterv1.2.1 at #5,613, in the top 25% of ranked servers.
Map and rules
What are the rules and settings on W4aterv1.2.1?
A gather rate is not given in the name W4aterv1.2.1. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does W4aterv1.2.1 run?
The build on W4aterv1.2.1 is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is W4aterv1.2.1 online, and how reliable is it?
Offline at the moment: W4aterv1.2.1 was last seen 14 hours ago. 34 of 168 hours up over the last 7 full days, which is 20%. The first record of it on Rust Heatmap is 13 September 2026.
Where is W4aterv1.2.1 located?
No region is published by W4aterv1.2.1. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 153.231.58.191:28015.
Lists and filters
Which Rust Heatmap lists and filters include W4aterv1.2.1?
The Rust Heatmap lists that W4aterv1.2.1 fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on W4aterv1.2.1 mean?
These are the tags W4aterv1.2.1 publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp500 (Max players): This server has 500 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join W4aterv1.2.1?
To join by console, open it with F1 in Rust and enter client.connect 153.231.58.191:28015. Or press Launch Rust on this page, which connects you through Steam.