[JP]Rustテストサーバー
Online EA 153.197.161.35:28037 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, top 91% in EA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 15:58 UTC7d ago | 0° | – | running | 0 |
| Thu 1 Oct, 19:07 UTC FW26d ago | 0° | – | 18.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [JP]Rustテストサーバー?
At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on [JP]Rustテストサーバー?
The record of [JP]Rustテストサーバー's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 7 days 14 hours ago.
Player counts
How busy is [JP]Rustテストサーバー?
[JP]Rustテストサーバー currently has 0 of its 100 slots filled. Averaged over the past week: 0 players.
How does [JP]Rustテストサーバー rank against other Rust servers?
Top 69% of ranked servers and #499 in Asia: that is [JP]Rustテストサーバー at #15,419 for player hours over seven days.
Rules and settings
Which map does [JP]Rustテストサーバー run?
A procedural map of size 4,500 with seed 2136158082, generated by the game, runs on [JP]Rustテストサーバー. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on [JP]Rustテストサーバー?
No gather rate appears in the name [JP]Rustテストサーバー. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does [JP]Rustテストサーバー run?
The build on [JP]Rustテストサーバー is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is [JP]Rustテストサーバー online, and how reliable is it?
Online now: [JP]Rustテストサーバー. About 9 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. The first record of it on Rust Heatmap is 13 September 2026.
Where is [JP]Rustテストサーバー located?
The EA tag is how [JP]Rustテストサーバー lists itself in Asia. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 153.197.161.35:28037.
Does [JP]Rustテストサーバー run smoothly?
The last 48 hours brought an average of 96 server fps and a floor of 58. Buildings, deployables and the rest of the world came to as much as 125,029 entities. At its peak it held 4,444 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include [JP]Rustテストサーバー?
The Rust Heatmap lists that [JP]Rustテストサーバー fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Region: Asia; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on [JP]Rustテストサーバー mean?
These are the tags [JP]Rustテストサーバー publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): Slot count: 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon; EA (East Asia): East Asia is where the server browser puts it. The top of this page also shows the tags for players now, the queue and when the world was made.
Who runs [JP]Rustテストサーバー?
2 other servers we track publish a crypto-cheer.jp hostname too, so one operator most likely runs them all with [JP]Rustテストサーバー.
How to join
How do I join [JP]Rustテストサーバー?
Enter client.connect 153.197.161.35:28037 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://discord.com/invite/ksmqzJU3uX.