Rust HeatmapInfrared · players
IR live Players37,278 Servers11,624 Warm2,941 Fresh wipes · 3h99 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

[JP]Rustテストサーバー

Online EA 153.197.161.35:28037 checked 9m ago

moddedcarbon
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 07:00flare: a wipe in that hourWed 05:00
0
7-day average
peak –
#15,419
rank
top 69% · #499 in EA
7d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 9m ago

Li2Players

AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Li3Server performance

05010015020007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 91% in EA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

18.9 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 15:58 UTC7d ago 0 – running 0
Thu 1 Oct, 19:07 UTC FW26d ago 0 – 18.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造
EA · groups of 20+ · weekly · 23 on average
29 / 100
[JP]初心者PVPサーバー|RaidTime・ Events
EA · groups of 10+ · biweekly · 19 on average
2 / 100
【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐
EA · groups of 8+ · weekly · 18 on average
22 / 200
[JP] DON-tacos PvE
EA · groups of 8+ · monthly · 11 on average
5 / 100
#10-[搞就完了]10倍/10.28新档/无权/萌新首选
EA · no group limit · 11 on average
11 / 100
10 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [JP]Rustテストサーバー?

At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on [JP]Rustテストサーバー?

The record of [JP]Rustテストサーバー's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 7 days 14 hours ago.

Player counts

How busy is [JP]Rustテストサーバー?

[JP]Rustテストサーバー currently has 0 of its 100 slots filled. Averaged over the past week: 0 players.

How does [JP]Rustテストサーバー rank against other Rust servers?

Top 69% of ranked servers and #499 in Asia: that is [JP]Rustテストサーバー at #15,419 for player hours over seven days.

Rules and settings

Which map does [JP]Rustテストサーバー run?

A procedural map of size 4,500 with seed 2136158082, generated by the game, runs on [JP]Rustテストサーバー. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on [JP]Rustテストサーバー?

No gather rate appears in the name [JP]Rustテストサーバー. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does [JP]Rustテストサーバー run?

The build on [JP]Rustテストサーバー is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is [JP]Rustテストサーバー online, and how reliable is it?

Online now: [JP]Rustテストサーバー. About 9 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. The first record of it on Rust Heatmap is 13 September 2026.

Where is [JP]Rustテストサーバー located?

The EA tag is how [JP]Rustテストサーバー lists itself in Asia. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 153.197.161.35:28037.

Does [JP]Rustテストサーバー run smoothly?

The last 48 hours brought an average of 96 server fps and a floor of 58. Buildings, deployables and the rest of the world came to as much as 125,029 entities. At its peak it held 4,444 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include [JP]Rustテストサーバー?

The Rust Heatmap lists that [JP]Rustテストサーバー fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Region: Asia; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on [JP]Rustテストサーバー mean?

These are the tags [JP]Rustテストサーバー publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): Slot count: 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon; EA (East Asia): East Asia is where the server browser puts it. The top of this page also shows the tags for players now, the queue and when the world was made.

Who runs [JP]Rustテストサーバー?

2 other servers we track publish a crypto-cheer.jp hostname too, so one operator most likely runs them all with [JP]Rustテストサーバー.

How to join

How do I join [JP]Rustテストサーバー?

Enter client.connect 153.197.161.35:28037 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://discord.com/invite/ksmqzJU3uX.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,EA,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players Slot count: 100.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon Plugins run through Carbon.

Region

EA
East Asia East Asia is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.