crom_rust_test
Offline 153.177.71.237:28015 checked 3d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 15:22 UTC5d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on crom_rust_test?
Its recent wipes drew an average peak of 1 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on crom_rust_test?
crom_rust_test has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 21 days 20 hours ago.
Player counts
How busy is crom_rust_test?
Last seen 3 days 19 hours ago, crom_rust_test is offline at the moment. The average across the last seven days is 0 players; the peak reached 1.
How does crom_rust_test rank against other Rust servers?
Ranked #11,743 on seven-day player hours, crom_rust_test is in the top 53% of all ranked servers.
Map and rules
Which map does crom_rust_test run?
A procedural map of size 4,000 with seed 179845, generated by the game, runs on crom_rust_test. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on crom_rust_test?
A gather rate is not given in the name crom_rust_test. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does crom_rust_test run?
The build on crom_rust_test is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is crom_rust_test online, and how reliable is it?
Offline at the moment: crom_rust_test was last seen 3 days 19 hours ago. It was up 4 of 168 hours across the last 7 full days, or 2% of the time. It first appears in Rust Heatmap records on 21 October 2026.
Where is crom_rust_test located?
No region is published by crom_rust_test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 153.177.71.237:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include crom_rust_test?
These Rust Heatmap lists include crom_rust_test: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on crom_rust_test mean?
The game's server browser reads the tags crom_rust_test publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join crom_rust_test?
Enter client.connect 153.177.71.237:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.