Lost Land
Online 152.37.181.201:28015 checked 13m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 08:19 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Lost Land?
Its rhythm cannot yet be told: too few of Lost Land's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 28 hours ago.
Population
How busy is Lost Land?
The current population of Lost Land is 0, against 35 slots. Averaged over the past week: 0 players, peaking at 2. Its busiest point in the last 48 hours was 03:00 UTC, averaging 2 players.
How does Lost Land rank against other Rust servers?
Player hours over seven days put Lost Land at #7,135, in the top 32% of ranked servers.
Settings and rules
Which map does Lost Land run?
The map on Lost Land is procedural, size 3,000 with seed 8675309, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Lost Land?
The name Lost Land does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Lost Land run?
Rust network protocol 2635 and build 168909 on Windows is what Lost Land runs. To join, your game must match the protocol; Steam handles the update.
Is Lost Land online, and how reliable is it?
Right now Lost Land shows as online. About 1 hours ago is when it last restarted, by its own uptime figure. Rust Heatmap has had it on record since 27 October 2026.
Where is Lost Land located?
No region is published by Lost Land. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 152.37.181.201:28015 is its address.
Does Lost Land run smoothly?
Average server fps over the last 48 hours was 224; it never dropped below 172. Entities peaked at 47,351, counting buildings, deployables and all the rest of the world. Memory use reached 1,656 MB at most. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include Lost Land?
These Rust Heatmap lists include Lost Land: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Lost Land mean?
gmrust (Game mode): Survival in the standard Rust form; mp35 (Max players): Slot count: 35; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon are the tags Lost Land publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Lost Land?
To join by console, open it with F1 in Rust and enter client.connect 152.37.181.201:28015. Or press Launch Rust on this page, which connects you through Steam.