A Shockbyte Rust Server
Offline 152.228.198.177:24542 checked 21d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 13:42 UTC30d ago | 4° | – | running | 0 |
| Sun 27 Sep, 17:18 UTC32d ago | 5° | – | 1.8 days | 3 |
| Sun 27 Sep, 09:47 UTC32d ago | 5° | – | 0.3 days | 0 |
| Fri 25 Sep, 19:58 UTC34d ago | 5° | – | 1.6 days | 1 |
| Thu 24 Sep, 15:33 UTC35d ago | 5° | – | 1.2 days | 0 |
| Wed 23 Sep, 19:09 UTC36d ago | 3° | – | 0.8 days | 0 |
| Wed 23 Sep, 11:36 UTC36d ago | 3° | – | 0.3 days | 1 |
| Sun 20 Sep, 12:48 UTC39d ago | 3° | held half | 3 days | 0 |
| Sat 19 Sep, 21:21 UTC40d ago | 3° | – | 0.6 days | 0 |
| Sun 13 Sep, 15:23 UTC46d ago | 3° | halved by day 2 | 6.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on A Shockbyte Rust Server?
The average peak across its recent wipes is 5 players. 1 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on A Shockbyte Rust Server?
Wipes come at irregular times on A Shockbyte Rust Server, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 30 days 15 hours ago.
Player counts
How busy is A Shockbyte Rust Server?
The last time A Shockbyte Rust Server was seen was 21 days 4 hours ago, and it is offline now.
How does A Shockbyte Rust Server rank against other Rust servers?
Ranked #15,876 on seven-day player hours, A Shockbyte Rust Server is in the top 72% of all ranked servers.
Settings and rules
Which map does A Shockbyte Rust Server run?
A procedural map of size 3,000 with seed 768456637, generated by the game, runs on A Shockbyte Rust Server. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on A Shockbyte Rust Server?
A gather rate is not given in the name A Shockbyte Rust Server. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does A Shockbyte Rust Server run?
The build on A Shockbyte Rust Server is Rust network protocol 2633 and build 165217, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is A Shockbyte Rust Server online, and how reliable is it?
A Shockbyte Rust Server is down just now; the last sighting was 21 days 4 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is A Shockbyte Rust Server located?
Nothing about a region comes from A Shockbyte Rust Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 152.228.198.177:24542.
Tags
Which Rust Heatmap lists and filters include A Shockbyte Rust Server?
These Rust Heatmap lists include A Shockbyte Rust Server: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on A Shockbyte Rust Server mean?
gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags A Shockbyte Rust Server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join A Shockbyte Rust Server?
Press F1 in Rust to open the console, then enter client.connect 152.228.198.177:24542. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.