Rust HeatmapInfrared · players
IR live Players82,123 Servers11,826 Warm3,756 Fresh wipes · 3h273 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

A Rust Server

Offline 151.245.32.130:8787 checked 20d ago

vanillamoddedcarbon
Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,854
rank
top 72%
20d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 20d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct13 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
176 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
118 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
79 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
40 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 85 on average
246 / 700

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on A Rust Server?

A Rust Server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 20 days 15 hours ago.

Player counts

How busy is A Rust Server?

Last seen 20 days 14 hours ago, A Rust Server is offline at the moment.

How does A Rust Server rank against other Rust servers?

Player hours over seven days put A Rust Server at #15,854, in the top 72% of ranked servers.

Rules and settings

Which map does A Rust Server run?

The game generates the procedural map on A Rust Server.

What are the rules and settings on A Rust Server?

The name A Rust Server does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does A Rust Server run?

Rust network protocol 2634 and build 167231 is the build A Rust Server runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is A Rust Server online, and how reliable is it?

Offline at the moment: A Rust Server was last seen 20 days 14 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 8 October 2026.

Where is A Rust Server located?

No region is published by A Rust Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 151.245.32.130:8787.

Lists and filters

Which Rust Heatmap lists and filters include A Rust Server?

The Rust Heatmap lists that A Rust Server fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on A Rust Server mean?

These are the tags A Rust Server publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167231 (Build): The game build here is 167231; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join A Rust Server?

Press F1 in Rust to open the console, then enter client.connect 151.245.32.130:8787. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167231,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp40
Max players The slot count is 40.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167231
Build The game build here is 167231.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.