MixMods clean test (private)
Offline 151.243.93.160:28115 checked 25d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 30, 12 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:45 UTC26d ago | 30° | – | running | 19 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on MixMods clean test (private)?
The average peak across its recent wipes is 30 players. 12 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on MixMods clean test (private)?
The record of MixMods clean test (private)'s wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 26 days 19 hours ago.
Player counts
How busy is MixMods clean test (private)?
MixMods clean test (private) went quiet 25 days 7 hours ago and is offline right now.
How does MixMods clean test (private) rank against other Rust servers?
Ranked #13,274 on seven-day player hours, MixMods clean test (private) is in the top 59% of all ranked servers.
Settings and rules
Which map does MixMods clean test (private) run?
The game generates the procedural map on MixMods clean test (private).
What are the rules and settings on MixMods clean test (private)?
No gather rate appears in the name MixMods clean test (private). Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does MixMods clean test (private) run?
Rust network protocol 2634 and build 166586 is the build MixMods clean test (private) runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is MixMods clean test (private) online, and how reliable is it?
MixMods clean test (private) is down just now; the last sighting was 25 days 7 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 28 September 2026.
Where is MixMods clean test (private) located?
A region is not published for MixMods clean test (private). What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 151.243.93.160:28115.
Lists and filters
Which Rust Heatmap lists and filters include MixMods clean test (private)?
The Rust Heatmap lists that MixMods clean test (private) fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.
What do the server tags on MixMods clean test (private) mean?
These are the tags MixMods clean test (private) publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166586 (Build): The game build here is 166586; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join MixMods clean test (private)?
To join by console, open it with F1 in Rust and enter client.connect 151.243.93.160:28115. Or press Launch Rust on this page, which connects you through Steam.