recoil-recorder
Offline 150.220.36.225:28315 checked 30d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on recoil-recorder?
recoil-recorder has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 30 days 19 hours ago.
Population
How busy is recoil-recorder?
Last seen 30 days 19 hours ago, recoil-recorder is offline at the moment.
How does recoil-recorder rank against other Rust servers?
Ranked #16,911 on seven-day player hours, recoil-recorder is in the top 71% of all ranked servers.
Settings and rules
Which map does recoil-recorder run?
recoil-recorder runs a procedural map, which the game generates.
What are the rules and settings on recoil-recorder?
No gather rate appears in the name recoil-recorder. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does recoil-recorder run?
The build on recoil-recorder is Rust network protocol 2633 and build 165217, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is recoil-recorder online, and how reliable is it?
Offline at the moment: recoil-recorder was last seen 30 days 19 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 28 September 2026.
Where is recoil-recorder located?
A region is not published for recoil-recorder. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 150.220.36.225:28315.
Lists and filters
Which Rust Heatmap lists and filters include recoil-recorder?
These Rust Heatmap lists include recoil-recorder: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.
What do the server tags on recoil-recorder mean?
The game's server browser reads the tags recoil-recorder publishes: gmrust (Game mode): Survival in the standard Rust form; mp2 (Max players): This server has 2 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): This build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join recoil-recorder?
Press F1 in Rust to open the console, then enter client.connect 150.220.36.225:28315. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.