recoil-lab
Offline 150.220.36.225:28215 checked 30d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on recoil-lab?
Its rhythm cannot yet be told: too few of recoil-lab's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 30 days 13 hours ago.
Player counts
How busy is recoil-lab?
The last time recoil-lab was seen was 30 days 13 hours ago, and it is offline now.
How does recoil-lab rank against other Rust servers?
Player hours over seven days put recoil-lab at #16,924, in the top 71% of ranked servers.
Rules and settings
Which map does recoil-lab run?
recoil-lab runs a procedural map, which the game generates.
What are the rules and settings on recoil-lab?
No gather rate appears in the name recoil-lab. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does recoil-lab run?
The build on recoil-lab is Rust network protocol 2633 and build 165217, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is recoil-lab online, and how reliable is it?
Offline at the moment: recoil-lab was last seen 30 days 13 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 28 September 2026.
Where is recoil-lab located?
No region is published by recoil-lab. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 150.220.36.225:28215.
Tags
Which Rust Heatmap lists and filters include recoil-lab?
These Rust Heatmap lists include recoil-lab: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on recoil-lab mean?
These are the tags recoil-lab publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp2 (Max players): This server has 2 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): Build 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join recoil-lab?
Enter client.connect 150.220.36.225:28215 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.