PRG Rust Test
Online NA 150.195.174.199:28015 checked 15m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 30 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 17:33 UTC26d ago | 3° | – | running | 0 |
| Sat 26 Sep, 13:01 UTC32d ago | 3° | halved by day 1 | 6.2 days | 0 |
| Fri 25 Sep, 20:50 UTC33d ago | 3° | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on PRG Rust Test?
Its recent wipes drew an average peak of 3 players. 30 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.
What is the wipe schedule on PRG Rust Test?
A single monthly wipe, the force wipe, is all PRG Rust Test runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 26 days 13 hours ago. A monthly wipe is what its tags declare.
Player counts
How busy is PRG Rust Test?
Of 10 slots on PRG Rust Test, 0 are in use right now. Averaged over the past week: 0 players, peaking at 1.
How does PRG Rust Test rank against other Rust servers?
On player hours over the last seven days, PRG Rust Test is #15,158 globally (top 68%) and #1,490 in North America.
Map and rules
Which map does PRG Rust Test run?
The custom map on PRG Rust Test has size 5,000, and its file is published for download from this page.
What are the rules and settings on PRG Rust Test?
The name PRG Rust Test does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs pve, other players cannot be fought. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does PRG Rust Test run?
The build on PRG Rust Test is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is PRG Rust Test online, and how reliable is it?
The server is up at the moment: PRG Rust Test is online. About 12 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.
Where is PRG Rust Test located?
With its NA tag, PRG Rust Test lists itself in North America. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 150.195.174.199:28015.
Does PRG Rust Test run smoothly?
Average server fps over the last 48 hours was 70; it never dropped below 28. Entities peaked at 152,643, counting buildings, deployables and all the rest of the world. At its peak it held 4,067 MB of memory. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include PRG Rust Test?
The Rust Heatmap lists that PRG Rust Test fits are: Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. Filtering the list by Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly brings it up.
What do the server tags on PRG Rust Test mean?
These are the tags PRG Rust Test publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): In the server browser it sits under North America; rustmaps (Custom tag): The owner or a plugin set this, which is not a standard Rust tag. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join PRG Rust Test?
Enter client.connect 150.195.174.199:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://www.primalragegaming.net/.
