Rust HeatmapInfrared · players
IR live Players72,000 Servers11,814 Warm3,646 Fresh wipes · 3h206 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–150° · slots

iParadiddle's Paradise

Offline 150.195.144.38:28050 checked 2d ago

moddedoxide
Sp1 · players now 1/ 150
1% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak 1
#14,298
rank
top 64%
19d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 2d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct13 Oct16 Oct27 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
169 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
81 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
23 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
25 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 84 on average
265 / 700

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on iParadiddle's Paradise?

Its rhythm cannot yet be told: too few of iParadiddle's Paradise's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 19 days 22 hours ago.

Population

How busy is iParadiddle's Paradise?

Last seen 2 days 21 hours ago, iParadiddle's Paradise is offline at the moment. The average across the last seven days is 0 players; the peak reached 1.

How does iParadiddle's Paradise rank against other Rust servers?

Player hours over seven days put iParadiddle's Paradise at #14,298, in the top 64% of ranked servers.

Rules and settings

Which map does iParadiddle's Paradise run?

The map on iParadiddle's Paradise is procedural, size 4,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on iParadiddle's Paradise?

No gather rate appears in the name iParadiddle's Paradise. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does iParadiddle's Paradise run?

Rust network protocol 2635 and build 167398 is the build iParadiddle's Paradise runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is iParadiddle's Paradise online, and how reliable is it?

iParadiddle's Paradise is down just now; the last sighting was 2 days 21 hours ago. It was up 1 of 168 hours across the last 7 full days, or 1% of the time. It first appears in Rust Heatmap records on 9 October 2026.

Where is iParadiddle's Paradise located?

Nothing about a region comes from iParadiddle's Paradise. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 150.195.144.38:28050.

Tags

Which Rust Heatmap lists and filters include iParadiddle's Paradise?

Modded Rust servers, by live population are the Rust Heatmap lists that iParadiddle's Paradise fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on iParadiddle's Paradise mean?

gmrust (Game mode): Survival in the standard Rust form; mp150 (Max players): Slot count: 150; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs167398 (Build): This build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags iParadiddle's Paradise publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join iParadiddle's Paradise?

To join by console, open it with F1 in Rust and enter client.connect 150.195.144.38:28050. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp150
Max players Slot count: 150.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs167398
Build This build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.