RustServer
Online 150.147.29.129:28015 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 11:48 UTC11d ago | 1° | – | running | 0 |
| Fri 2 Oct, 11:13 UTC26d ago | 1° | held half | 15 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on RustServer?
At their busiest, its recent wipes averaged 1 players. 2 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on RustServer?
Its rhythm cannot yet be told: too few of RustServer's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 11 days 14 hours ago the server made the world it is on now.
Population
How busy is RustServer?
RustServer currently has 0 of its 10 slots filled. Averaged over the past week: 0 players, peaking at 1. Look at 15:00 UTC for the last 48 hours: that hour averaged 1 players.
How does RustServer rank against other Rust servers?
The top 39% of ranked servers includes RustServer, at #8,576 for player hours over the last seven days.
Rules and settings
Which map does RustServer run?
RustServer runs a procedural map, which the game generates.
What are the rules and settings on RustServer?
No gather rate appears in the name RustServer. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does RustServer run?
Rust network protocol 2635 and build 168909 on Windows is what RustServer runs. Steam updates your game for you, and the protocol has to match for you to join.
Is RustServer online, and how reliable is it?
The server is up at the moment: RustServer is online. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 22 September 2026.
Where is RustServer located?
A region is not published for RustServer. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 150.147.29.129:28015.
Tags
Which Rust Heatmap lists and filters include RustServer?
These Rust Heatmap lists include RustServer: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RustServer mean?
The game's server browser reads the tags RustServer publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join RustServer?
To join by console, open it with F1 in Rust and enter client.connect 150.147.29.129:28015. Or press Launch Rust on this page, which connects you through Steam.