Potato Land
Offline 15.235.23.5:20068 checked 11d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Potato Land?
Its rhythm cannot yet be told: too few of Potato Land's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 11 days 16 hours ago.
Population
How busy is Potato Land?
Last seen 11 days 14 hours ago, Potato Land is offline at the moment.
How does Potato Land rank against other Rust servers?
The top 70% of ranked servers includes Potato Land, at #15,324 for player hours over the last seven days.
Settings and rules
Which map does Potato Land run?
Potato Land runs a procedural map of size 3,000 with seed 50000, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Potato Land?
A gather rate is not given in the name Potato Land. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Potato Land run?
The build on Potato Land is Rust network protocol 2634 and build 167781, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Potato Land online, and how reliable is it?
Potato Land is down just now; the last sighting was 11 days 14 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 18 October 2026.
Where is Potato Land located?
No region is published by Potato Land. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 15.235.23.5:20068.
Tags
Which Rust Heatmap lists and filters include Potato Land?
These Rust Heatmap lists include Potato Land: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Potato Land mean?
The game's server browser reads the tags Potato Land publishes: gmrust (Game mode): Survival in the standard Rust form; mp16 (Max players): The slot count is 16; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Potato Land?
Enter client.connect 15.235.23.5:20068 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.