Rusty Cock
Offline 15.235.23.55:24572 checked 17d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:01 UTC FW28d ago | 1° | – | running | 0 |
| Fri 18 Sep, 22:45 UTC41d ago | 2° | halved by day 3 | 13 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Rusty Cock?
At their busiest, its recent wipes averaged 2 players. 0 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 3.
What is the wipe schedule on Rusty Cock?
The record of Rusty Cock's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 28 days 3 hours ago.
Player counts
How busy is Rusty Cock?
Last seen 17 days 11 hours ago, Rusty Cock is offline at the moment.
How does Rusty Cock rank against other Rust servers?
Ranked #15,519 on seven-day player hours, Rusty Cock is in the top 71% of all ranked servers.
Map and rules
Which map does Rusty Cock run?
The map on Rusty Cock is procedural, size 4,500 with seed 2147483647, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Rusty Cock?
No gather rate appears in the name Rusty Cock. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Rusty Cock run?
Rust network protocol 2634 and build 167584 on Linux is what Rusty Cock runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Rusty Cock online, and how reliable is it?
Rusty Cock is down just now; the last sighting was 17 days 11 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 15 September 2026.
Where is Rusty Cock located?
No region is published by Rusty Cock. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 15.235.23.55:24572 is its address.
Tags
Which Rust Heatmap lists and filters include Rusty Cock?
The Rust Heatmap lists that Rusty Cock fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Rusty Cock mean?
gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): This server has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167584 (Build): This build is 167584; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags Rusty Cock publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Rusty Cock?
To join by console, open it with F1 in Rust and enter client.connect 15.235.23.55:24572. Or press Launch Rust on this page, which connects you through Steam.