Rust HeatmapInfrared · players
IR live Players72,948 Servers11,836 Warm3,667 Fresh wipes · 3h218 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–75° · slots

Midnight Marauders

Online 15.235.23.26:24357 checked 6m ago

moddedoxide
Sp1 · players now 0/ 75
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 14:00flare: a wipe in that hourThu 12:00
0
7-day average
peak 1
#8,758
rank
top 39%
13d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 6m ago

Li2Players

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Li3Server performance

010020030040014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.6 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 20:01 UTC13d ago 1 – running 0
Wed 14 Oct, 16:58 UTC14d ago 1 – 1.1 days 0
Sun 4 Oct, 19:18 UTC24d ago 1 held half 9.9 days 0
Thu 1 Oct, 04:21 UTC28d ago 1 halved by day 1 3.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
183 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
83 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
23 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
28 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 84 on average
267 / 700

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Midnight Marauders?

Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. It fell below half by day 1 when it did not hold.

What is the wipe schedule on Midnight Marauders?

Wipes come at irregular times on Midnight Marauders, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 13 days 17 hours ago the server made the world it is on now.

Player counts

How busy is Midnight Marauders?

Of 75 slots on Midnight Marauders, 0 are in use right now. Averaged over the past week: 0 players, peaking at 1.

How does Midnight Marauders rank against other Rust servers?

Player hours over seven days put Midnight Marauders at #8,758, in the top 39% of ranked servers.

Map and rules

Which map does Midnight Marauders run?

A procedural map of size 3,500 with seed 1464986420, generated by the game, runs on Midnight Marauders. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Midnight Marauders?

The name Midnight Marauders does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Midnight Marauders run?

The build on Midnight Marauders is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is Midnight Marauders online, and how reliable is it?

Online now: Midnight Marauders. About 2 days 10 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 1 October 2026.

Where is Midnight Marauders located?

A region is not published for Midnight Marauders. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 15.235.23.26:24357.

Does Midnight Marauders run smoothly?

Average server fps over the last 48 hours was 190; it never dropped below 143. Buildings, deployables and the rest of the world came to as much as 70,998 entities. The highest memory use was 4,115 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include Midnight Marauders?

The Rust Heatmap lists that Midnight Marauders fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Midnight Marauders mean?

These are the tags Midnight Marauders publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp75 (Max players): This server has 75 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Midnight Marauders?

To join by console, open it with F1 in Rust and enter client.connect 15.235.23.26:24357. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp75
Max players This server has 75 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.