A Shockbyte x Discord Production Rust Server
Online 15.235.132.79:23648 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 20:10 UTC3d ago | 1° | – | running | 0 |
| Sat 24 Oct, 16:04 UTC5d ago | 1° | halved by day 1 | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on A Shockbyte x Discord Production Rust Server?
The average peak across its recent wipes is 1 players. 11 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.
What is the wipe schedule on A Shockbyte x Discord Production Rust Server?
Its rhythm cannot yet be told: too few of A Shockbyte x Discord Production Rust Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 3 days 2 hours ago.
Population
How busy is A Shockbyte x Discord Production Rust Server?
Of 40 slots on A Shockbyte x Discord Production Rust Server, 0 are in use right now. Averaged over the past week: 0 players, peaking at 1.
How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?
Player hours over seven days put A Shockbyte x Discord Production Rust Server at #12,757, in the top 57% of ranked servers.
Rules and settings
Which map does A Shockbyte x Discord Production Rust Server run?
A procedural map of size 3,000 with seed 20000, generated by the game, runs on A Shockbyte x Discord Production Rust Server. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on A Shockbyte x Discord Production Rust Server?
A gather rate is not given in the name A Shockbyte x Discord Production Rust Server. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does A Shockbyte x Discord Production Rust Server run?
Rust network protocol 2635 and build 168909 is the build A Shockbyte x Discord Production Rust Server runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?
Right now A Shockbyte x Discord Production Rust Server shows as online. About 28 hours ago is when it last restarted, by its own uptime figure. It was up 86 of 96 hours across the last 4 full days, or 90% of the time. The first record of it on Rust Heatmap is 24 October 2026.
Where is A Shockbyte x Discord Production Rust Server located?
Nothing about a region comes from A Shockbyte x Discord Production Rust Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 15.235.132.79:23648.
Does A Shockbyte x Discord Production Rust Server run smoothly?
Average server fps over the last 48 hours was 222; it never dropped below 33. Buildings, deployables and the rest of the world came to as much as 44,957 entities. Memory use reached 3,565 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include A Shockbyte x Discord Production Rust Server?
The Rust Heatmap lists that A Shockbyte x Discord Production Rust Server fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on A Shockbyte x Discord Production Rust Server mean?
The game's server browser reads the tags A Shockbyte x Discord Production Rust Server publishes: gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): This server has 40 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join A Shockbyte x Discord Production Rust Server?
Enter client.connect 15.235.132.79:23648 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.