gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ
Offline 15.235.125.194:28980 checked 34d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 18, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 23 Sep, 21:11 UTC35d ago | 18° | – | running | 3 |
| Mon 21 Sep, 20:28 UTC37d ago | 23° | halved by day 1 | 2 days | 0 |
| Fri 18 Sep, 02:09 UTC41d ago | 1° | held half | 3.8 days | 0 |
| Wed 16 Sep, 18:23 UTC42d ago | 3° | – | 1.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ?
The average peak across its recent wipes is 14 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.
What is the wipe schedule on gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ?
There is no next wipe to predict on gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 35 days 19 hours ago the server made the world it is on now.
Population
How busy is gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ?
gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ went quiet 34 days 22 hours ago and is offline right now.
How does gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ rank against other Rust servers?
The top 53% of ranked servers includes gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ, at #11,780 for player hours over the last seven days.
Rules and settings
What are the rules and settings on gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ?
A gather rate is not given in the name gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ. A maximum of 100 players is allowed per group. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ run?
Rust network protocol 2633 and build 165217 is the build gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ online, and how reliable is it?
Offline at the moment: gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ was last seen 34 days 22 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 15 September 2026.
Where is gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ located?
A region is not published for gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 15.235.125.194:28980 is its address.
Tags
Which Rust Heatmap lists and filters include gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ?
Modded Rust servers, by live population are the Rust Heatmap lists that gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ mean?
These are the tags gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp200 (Max players): The slot count is 200; ts100 (Group limit): The team limit is 100; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): This build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ?
Enter client.connect 15.235.125.194:28980 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.