ChudL™
Offline 15.204.68.243:27849 checked 12d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 08:06 UTC23d ago | 0° | – | running | 0 |
| Sat 19 Sep, 23:03 UTC39d ago | 2° | halved by day 3 | 16.4 days | 0 |
| Sat 19 Sep, 10:45 UTC40d ago | 2° | – | 0.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on ChudL™?
Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 3.
What is the wipe schedule on ChudL™?
There is no next wipe to predict on ChudL™, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 23 days 8 hours ago.
Player counts
How busy is ChudL™?
The last time ChudL™ was seen was 12 days 10 hours ago, and it is offline now.
How does ChudL™ rank against other Rust servers?
Player hours over seven days put ChudL™ at #15,226, in the top 70% of ranked servers.
Settings and rules
Which map does ChudL™ run?
The map on ChudL™ is procedural, size 2,500 with seed 2147483647, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on ChudL™?
No gather rate appears in the name ChudL™. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. VAC is off, which is Valve's anti-cheat.
Server details
Which version of Rust does ChudL™ run?
Rust network protocol 2634 and build 167781 is the build ChudL™ runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is ChudL™ online, and how reliable is it?
Offline at the moment: ChudL™ was last seen 12 days 10 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 19 September 2026.
Where is ChudL™ located?
No region is published by ChudL™. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 15.204.68.243:27849 is its address.
Lists and filters
Which Rust Heatmap lists and filters include ChudL™?
These Rust Heatmap lists include ChudL™: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on ChudL™ mean?
These are the tags ChudL™ publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): Slot count: 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join ChudL™?
To join by console, open it with F1 in Rust and enter client.connect 15.204.68.243:27849. Or press Launch Rust on this page, which connects you through Steam.