Jack&cooper
Offline 15.204.68.234:28015 checked 8d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 22:48 UTC16d ago | 1° | – | running | 0 |
| Mon 12 Oct, 16:37 UTC16d ago | 1° | – | 0.3 days | 0 |
| Sun 11 Oct, 17:30 UTC17d ago | 1° | – | 1 days | 1 |
| Sat 10 Oct, 13:58 UTC18d ago | 1° | – | 1.1 days | 1 |
| Fri 9 Oct, 21:17 UTC19d ago | 1° | – | 0.7 days | 0 |
| Fri 9 Oct, 15:13 UTC19d ago | 1° | – | 0.3 days | 0 |
| Thu 8 Oct, 20:02 UTC20d ago | 1° | – | 0.8 days | 0 |
| Thu 8 Oct, 13:39 UTC20d ago | 1° | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Jack&cooper?
At their busiest, its recent wipes averaged 1 players. 1 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Jack&cooper?
No next wipe can be predicted: Jack&cooper wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 16 days 14 hours ago the server made the world it is on now.
Player counts
How busy is Jack&cooper?
The last time Jack&cooper was seen was 8 days ago, and it is offline now.
How does Jack&cooper rank against other Rust servers?
The top 59% of ranked servers includes Jack&cooper, at #13,146 for player hours over the last seven days.
Settings and rules
Which map does Jack&cooper run?
A procedural map of size 4,500 with seed 385129667, generated by the game, runs on Jack&cooper. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Jack&cooper?
The name Jack&cooper does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Jack&cooper run?
Rust network protocol 2634 and build 167781 is the build Jack&cooper runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Jack&cooper online, and how reliable is it?
Offline at the moment: Jack&cooper was last seen 8 days ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 7 October 2026.
Where is Jack&cooper located?
A region is not published for Jack&cooper. Rust Heatmap shows the location a server states. It does not look up the machine's location. 15.204.68.234:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Jack&cooper?
These Rust Heatmap lists include Jack&cooper: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Jack&cooper mean?
The game's server browser reads the tags Jack&cooper publishes: gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): This server has 1 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Jack&cooper?
Press F1 in Rust to open the console, then enter client.connect 15.204.68.234:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.