Rust HeatmapInfrared · players
IR live Players52,794 Servers11,689 Warm3,085 Fresh wipes · 3h112 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–16° · slots

photo

Online 15.204.68.165:27083 checked 10m ago

moddedoxide
Sp1 · players now 0/ 16
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Wed 02:00flare: a wipe in that hourFri 00:00
0
7-day average
peak 2
#8,216
rank
top 37%
27d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 10m ago

Li2Players

AveragePeak
00.250.50.75102:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Li3Server performance

010020030040002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:53 UTC27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
15 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 121 on average
32 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
8 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
38 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
143 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on photo?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its peak 1 hours in.

What is the wipe schedule on photo?

Its rhythm cannot yet be told: too few of photo's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 27 days 13 hours ago.

Population

How busy is photo?

photo currently has 0 of its 16 slots filled. Averaged over the past week: 0 players, peaking at 2. Look at 10:00 UTC for the last 48 hours: that hour averaged 1 players.

How does photo rank against other Rust servers?

The top 37% of ranked servers includes photo, at #8,216 for player hours over the last seven days.

Map and rules

Which map does photo run?

photo runs a procedural map of size 3,000 with seed 660491287, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on photo?

A gather rate is not given in the name photo. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does photo run?

Rust network protocol 2635 and build 168909 on Linux is what photo runs. Steam updates your game for you, and the protocol has to match for you to join.

Is photo online, and how reliable is it?

Online now: photo. Its reported uptime dates the last restart to about 25 hours ago. It was up 86 of 168 hours across the last 7 full days, or 51% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is photo located?

A region is not published for photo. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 15.204.68.165:27083.

Does photo run smoothly?

It averaged 180 server fps over the last 48 hours, with a low of 125. The world held as many as 46,725 entities, buildings and deployables included. Memory use reached 4,303 MB at most. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include photo?

The Rust Heatmap lists that photo fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on photo mean?

These are the tags photo publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp16 (Max players): This server has 16 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join photo?

Enter client.connect 15.204.68.165:27083 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp16
Max players This server has 16 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.