photo
Online 15.204.68.165:27083 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:53 UTC27d ago | 2° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on photo?
At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its peak 1 hours in.
What is the wipe schedule on photo?
Its rhythm cannot yet be told: too few of photo's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 27 days 13 hours ago.
Population
How busy is photo?
photo currently has 0 of its 16 slots filled. Averaged over the past week: 0 players, peaking at 2. Look at 10:00 UTC for the last 48 hours: that hour averaged 1 players.
How does photo rank against other Rust servers?
The top 37% of ranked servers includes photo, at #8,216 for player hours over the last seven days.
Map and rules
Which map does photo run?
photo runs a procedural map of size 3,000 with seed 660491287, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on photo?
A gather rate is not given in the name photo. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does photo run?
Rust network protocol 2635 and build 168909 on Linux is what photo runs. Steam updates your game for you, and the protocol has to match for you to join.
Is photo online, and how reliable is it?
Online now: photo. Its reported uptime dates the last restart to about 25 hours ago. It was up 86 of 168 hours across the last 7 full days, or 51% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is photo located?
A region is not published for photo. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 15.204.68.165:27083.
Does photo run smoothly?
It averaged 180 server fps over the last 48 hours, with a low of 125. The world held as many as 46,725 entities, buildings and deployables included. Memory use reached 4,303 MB at most. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include photo?
The Rust Heatmap lists that photo fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on photo mean?
These are the tags photo publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp16 (Max players): This server has 16 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join photo?
Enter client.connect 15.204.68.165:27083 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.