Rust HeatmapInfrared · players
IR live Players45,345 Servers11,642 Warm3,112 Fresh wipes · 3h106 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · peak

Rusty Moose |Testing|

Online NA 15.204.248.35:28010 checked 12m ago

official weekly wipes vanillapremium
Sp1 · players now 0/ ?
Li1 · players, the last 48 hours · hourly average, UTC
Tue 09:00flare: a wipe in that hourThu 07:00
0
7-day average
peak 1
#14,216
rank
top 64% · #1442 in NA
3d ago
last wipe
weekly schedule
3d 17h
next wipe
Mon 2 Nov, 01:47 UTC
UTC checked 12m ago

Li2Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Li3Server performance

01020304009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 64% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 01:47 UTC, in 3d 17h. Its weekly schedule tag · low confidence

6.1 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 1

Coming wipes

3d 17h
Mon 2 Nov, 01:47 UTC
7d 10h
Thu 5 Nov, 19:00 UTC
FW
10d 17h
Mon 9 Nov, 01:47 UTC
17d 17h
Mon 16 Nov, 01:47 UTC
24d 17h
Mon 23 Nov, 01:47 UTC
31d 17h
Mon 30 Nov, 01:47 UTC
35d 10h
Thu 3 Dec, 19:00 UTC
FW
38d 17h
Mon 7 Dec, 01:47 UTC

The first 48 hours of its last wipes

Mon 26 OctSat 10 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 01:47 UTC3d ago 1 – running 0
Sat 10 Oct, 00:29 UTC19d ago 1 halved by day 1 16.1 days 0
Sat 3 Oct, 22:38 UTC25d ago 1 halved by day 1 6.1 days 0
Thu 1 Oct, 17:01 UTC FW27d ago 1 held half 2.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - US Main
NA · groups of 16+ · weekly · 236 on average
23 / 250
Rustoria.co - US Mondays
NA · groups of 12+ · weekly · 157 on average
143 / 200
Rustafied.com - US Friday
NA · groups of 16+ · weekly · 155 on average
9 / 100
Rustopia.gg - US Main Premium
NA · groups of 16+ · weekly · 145 on average
6 / 200
Rustafied.com - US Main
NA · groups of 16+ · weekly · 131 on average
6 / 100
Rusticated.com - US Premium Medium
NA · groups of 12+ · weekly · 106 on average
4 / 150

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Rusty Moose |Testing|?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. It fell below half by day 1 when it did not hold.

What is the wipe schedule on Rusty Moose |Testing|?

The prediction follows its tag, as too few of Rusty Moose |Testing|'s wipes are on record to confirm the schedule. Monday 2 November at 01:47 UTC is when its next wipe is due. 3 days 6 hours ago the server made the world it is on now. A weekly wipe is declared in its tags.

Population

How busy is Rusty Moose |Testing|?

As of this refresh, Rusty Moose |Testing| shows 0 players. A seven-day average of 0 players, with a peak of 1.

How does Rusty Moose |Testing| rank against other Rust servers?

Top 64% of ranked servers and #1,442 in North America: that is Rusty Moose |Testing| at #14,216 for player hours over seven days.

Settings and rules

Which map does Rusty Moose |Testing| run?

A procedural map of size 4,096 with seed 1337, generated by the game, runs on Rusty Moose |Testing|. You can look at the map on RustMaps from this page: the same size and seed give the same map. You play on a map named Moose Maps.

What are the rules and settings on Rusty Moose |Testing|?

The name Rusty Moose |Testing| does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. You will find it under Official in the game. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. To join, you need Rust's premium status. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Rusty Moose |Testing| run?

Rust network protocol 2635 and build 168909 is the build Rusty Moose |Testing| runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Rusty Moose |Testing| online, and how reliable is it?

Online now: Rusty Moose |Testing|. About 3 days 5 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 13 September 2026.

Where is Rusty Moose |Testing| located?

With its NA tag, Rusty Moose |Testing| lists itself in North America. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 15.204.248.35:28010.

Does Rusty Moose |Testing| run smoothly?

It averaged 30 server fps over the last 48 hours, with a low of 10. The world held as many as 55,960 entities, buildings and deployables included. The highest memory use was 3,258 MB. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include Rusty Moose |Testing|?

These Rust Heatmap lists include Rusty Moose |Testing|: Official Rust servers, North America server heatmap and Vanilla Rust servers, busiest first. You will find it under these filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Boxes: Official only.

What do the server tags on Rusty Moose |Testing| mean?

These are the tags Rusty Moose |Testing| publishes for the game's server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard rules; mp0 (Max players): The slot count is 0; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^w (Weekly): Wipes run weekly; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^q (Premium): To join, you need Rust's premium status; NA (North America): North America is where the server browser puts it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Who runs Rusty Moose |Testing|?

The moose.gg hostname published by Rusty Moose |Testing| also appears on 28 other servers we track. The same operator most likely runs them.

Connect

How do I join Rusty Moose |Testing|?

Enter client.connect 15.204.248.35:28010 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. To join, you need Rust's premium status. You can find it online at https://moose.gg.

KeyServer tags

what each one means

Published as mp0,ptrak,$r?,v2635,^w,^v,NA,gmrust,cs168909,^q,ts8

On Rust Heatmap

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust survival, standard rules.
mp0
Max players The slot count is 0.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes run weekly.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^q
Premium To join, you need Rust's premium status.

Region

NA
North America North America is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.