Rust HeatmapInfrared · players
IR live Players77,467 Servers11,780 Warm3,551 Fresh wipes · 3h241 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–300° · slots

[US] RADFIELD_TEST 1

Offline 15.204.180.17:60406 checked 27d ago

monthly wipes moddedoxide
Sp1 · players now 0/ 300
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,916
rank
top 69%
32d ago
last wipe
monthly schedule
6d 20h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 27d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

4.1 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

Coming wipes

6d 20h
Thu 5 Nov, 19:00 UTC
FW
34d 20h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Sat 26 SepSun 20 SepWed 16 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 23:28 UTC32d ago 1 – running 0
Sun 20 Sep, 20:58 UTC39d ago 9 halved by day 1 6.1 days 1
Wed 16 Sep, 18:55 UTC43d ago 1 halved by day 3 4.1 days 0
Mon 14 Sep, 23:26 UTC44d ago 1 – 1.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 14 on average
17 / 175
Hempville 420 No Kos Low Decay / Limited PvP
NA · groups of 8+ · monthly · 7 on average
7 / 90
Made in Quebec & France! QC FR EN (Website 9 Languages)
NA · groups of 8+ · monthly · 4 on average
7 / 1000
Testing Grounds
NA · groups of 8+ · monthly · 2 on average
3 / 15
[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree |
NA · groups of 8+ · monthly · 1 on average
1 / 50
Apocrypha-Linux | PvE | PvP
NA · groups of 20+ · monthly · 1 on average
1 / 50

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [US] RADFIELD_TEST 1?

Its recent wipes drew an average peak of 4 players. 0 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 2.

What is the wipe schedule on [US] RADFIELD_TEST 1?

Once a month, with the force wipe, [US] RADFIELD_TEST 1 wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 32 days 23 hours ago. The tags list one wipe a month.

Player counts

How busy is [US] RADFIELD_TEST 1?

Last seen 27 days 15 hours ago, [US] RADFIELD_TEST 1 is offline at the moment.

How does [US] RADFIELD_TEST 1 rank against other Rust servers?

The top 69% of ranked servers includes [US] RADFIELD_TEST 1, at #15,916 for player hours over the last seven days.

Map and rules

Which map does [US] RADFIELD_TEST 1 run?

The map on [US] RADFIELD_TEST 1 is procedural, size 4,000 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The map is called Custom Map.

What are the rules and settings on [US] RADFIELD_TEST 1?

No gather rate appears in the name [US] RADFIELD_TEST 1. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does [US] RADFIELD_TEST 1 run?

Rust network protocol 2633 and build 165217 on Linux is what [US] RADFIELD_TEST 1 runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [US] RADFIELD_TEST 1 online, and how reliable is it?

Last seen 27 days 15 hours ago, [US] RADFIELD_TEST 1 is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 September 2026.

Where is [US] RADFIELD_TEST 1 located?

The name of [US] RADFIELD_TEST 1 points to North America, though no region tag is published. Rust Heatmap shows the location a server states. It does not look up the machine's location. 15.204.180.17:60406 is its address.

Lists and filters

Which Rust Heatmap lists and filters include [US] RADFIELD_TEST 1?

These Rust Heatmap lists include [US] RADFIELD_TEST 1: Modded Rust servers, by live population and North America server heatmap. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on [US] RADFIELD_TEST 1 mean?

These are the tags [US] RADFIELD_TEST 1 publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp300 (Max players): Slot count: 300; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): The game build here is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join [US] RADFIELD_TEST 1?

To join by console, open it with F1 in Rust and enter client.connect 15.204.180.17:60406. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://discord.com/invite/wa89yJYR7.

KeyServer tags

what each one means

Published as mp300,ptrak,$r?,v2633,^m,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp300
Max players Slot count: 300.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, run the same version: game protocol 2633.
cs165217
Build The game build here is 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.