[US] RADFIELD_TEST 1
Offline 15.204.180.17:60406 checked 27d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 26 Sep, 23:28 UTC32d ago | 1° | – | running | 0 |
| Sun 20 Sep, 20:58 UTC39d ago | 9° | halved by day 1 | 6.1 days | 1 |
| Wed 16 Sep, 18:55 UTC43d ago | 1° | halved by day 3 | 4.1 days | 0 |
| Mon 14 Sep, 23:26 UTC44d ago | 1° | – | 1.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on [US] RADFIELD_TEST 1?
Its recent wipes drew an average peak of 4 players. 0 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 2.
What is the wipe schedule on [US] RADFIELD_TEST 1?
Once a month, with the force wipe, [US] RADFIELD_TEST 1 wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 32 days 23 hours ago. The tags list one wipe a month.
Player counts
How busy is [US] RADFIELD_TEST 1?
Last seen 27 days 15 hours ago, [US] RADFIELD_TEST 1 is offline at the moment.
How does [US] RADFIELD_TEST 1 rank against other Rust servers?
The top 69% of ranked servers includes [US] RADFIELD_TEST 1, at #15,916 for player hours over the last seven days.
Map and rules
Which map does [US] RADFIELD_TEST 1 run?
The map on [US] RADFIELD_TEST 1 is procedural, size 4,000 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The map is called Custom Map.
What are the rules and settings on [US] RADFIELD_TEST 1?
No gather rate appears in the name [US] RADFIELD_TEST 1. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does [US] RADFIELD_TEST 1 run?
Rust network protocol 2633 and build 165217 on Linux is what [US] RADFIELD_TEST 1 runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is [US] RADFIELD_TEST 1 online, and how reliable is it?
Last seen 27 days 15 hours ago, [US] RADFIELD_TEST 1 is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 September 2026.
Where is [US] RADFIELD_TEST 1 located?
The name of [US] RADFIELD_TEST 1 points to North America, though no region tag is published. Rust Heatmap shows the location a server states. It does not look up the machine's location. 15.204.180.17:60406 is its address.
Lists and filters
Which Rust Heatmap lists and filters include [US] RADFIELD_TEST 1?
These Rust Heatmap lists include [US] RADFIELD_TEST 1: Modded Rust servers, by live population and North America server heatmap. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [US] RADFIELD_TEST 1 mean?
These are the tags [US] RADFIELD_TEST 1 publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp300 (Max players): Slot count: 300; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): The game build here is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join [US] RADFIELD_TEST 1?
To join by console, open it with F1 in Rust and enter client.connect 15.204.180.17:60406. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://discord.com/invite/wa89yJYR7.
