Rust HeatmapInfrared · players
IR live Players104,326 Servers11,886 Warm3,964 Fresh wipes · 3h514 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–75° · slots

Beary Nice

Online 15.204.152.18:22425 checked 8m ago

moddedoxide
Sp1 · players now 0/ 75
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Thu 15:00flare: a wipe in that hourThu 17:00
0
7-day average
peak –
#15,289
rank
top 69%
3h ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 8m ago

Li2Players

AveragePeakWipe
0123415:0016:0017:00Wiped Thu 29 Oct, 15:26 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
010020030040015:0016:0017:00Wiped Thu 29 Oct, 15:26 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 15:26 UTC3h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
109 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
176 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 95 on average
70 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 90 on average
211 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
347 / 350

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Beary Nice?

Its rhythm cannot yet be told: too few of Beary Nice's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 3 hours ago the server made the world it is on now.

Population

How busy is Beary Nice?

The current population of Beary Nice is 0, against 75 slots. A seven-day average of 0 players.

How does Beary Nice rank against other Rust servers?

Player hours over seven days put Beary Nice at #15,289, in the top 69% of ranked servers.

Settings and rules

Which map does Beary Nice run?

Beary Nice runs a procedural map of size 3,500 with seed 50000, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Beary Nice?

The name Beary Nice does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Beary Nice run?

Rust network protocol 2635 and build 168909 on Linux is what Beary Nice runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Beary Nice online, and how reliable is it?

The server is up at the moment: Beary Nice is online. The uptime it reports puts the last restart at about 1 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.

Where is Beary Nice located?

No region is published by Beary Nice. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 15.204.152.18:22425.

Does Beary Nice run smoothly?

Average server fps over the last 48 hours was 182; it never dropped below 113. Entities peaked at 66,926, counting buildings, deployables and all the rest of the world. The highest memory use was 2,857 MB. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include Beary Nice?

The Rust Heatmap lists that Beary Nice fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on Beary Nice mean?

The game's server browser reads the tags Beary Nice publishes: gmrust (Game mode): Rust survival, standard rules; mp75 (Max players): The slot count is 75; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Beary Nice?

Press F1 in Rust to open the console, then enter client.connect 15.204.152.18:22425. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp75
Max players The slot count is 75.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.