PaintWorld
Online 15.204.11.127:28015 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on PaintWorld?
PaintWorld has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 61 days 20 hours ago.
Player counts
How busy is PaintWorld?
PaintWorld currently has 0 of its 50 slots filled. Averaged over the past week: 0 players.
How does PaintWorld rank against other Rust servers?
Player hours over seven days put PaintWorld at #15,264, in the top 69% of ranked servers.
Rules and settings
Which map does PaintWorld run?
The game generates the procedural map on PaintWorld.
What are the rules and settings on PaintWorld?
No gather rate appears in the name PaintWorld. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does PaintWorld run?
The build on PaintWorld is Rust network protocol 2632 and build 162434, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is PaintWorld online, and how reliable is it?
The server is up at the moment: PaintWorld is online. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.
Where is PaintWorld located?
No region is published by PaintWorld. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 15.204.11.127:28015.
Lists and filters
Which Rust Heatmap lists and filters include PaintWorld?
Modded Rust servers, by live population are the Rust Heatmap lists that PaintWorld fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on PaintWorld mean?
gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2632 (Protocol): Your game must match protocol 2632 to get in; cs162434 (Build): Build 162434; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon are the tags PaintWorld publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join PaintWorld?
To join by console, open it with F1 in Rust and enter client.connect 15.204.11.127:28015. Or press Launch Rust on this page, which connects you through Steam.