Local Test Server
Offline 149.50.32.175:28015 checked 31d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Local Test Server?
Local Test Server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 33 days 21 hours ago the server made the world it is on now.
Player counts
How busy is Local Test Server?
Local Test Server went quiet 31 days 18 hours ago and is offline right now.
How does Local Test Server rank against other Rust servers?
Player hours over seven days put Local Test Server at #14,139, in the top 61% of ranked servers.
Map and rules
Which map does Local Test Server run?
Local Test Server runs a procedural map, which the game generates.
What are the rules and settings on Local Test Server?
A gather rate is not given in the name Local Test Server. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Local Test Server run?
Rust network protocol 2633 and build 165217 on Windows is what Local Test Server runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Local Test Server online, and how reliable is it?
Last seen 31 days 18 hours ago, Local Test Server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 25 September 2026.
Where is Local Test Server located?
No region is published by Local Test Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 149.50.32.175:28015.
Tags
Which Rust Heatmap lists and filters include Local Test Server?
The Rust Heatmap lists that Local Test Server fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Local Test Server mean?
These are the tags Local Test Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): This build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Local Test Server?
Press F1 in Rust to open the console, then enter client.connect 149.50.32.175:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.