Local Test Server
Offline 149.50.208.134:28015 checked 40d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Local Test Server?
Its rhythm cannot yet be told: too few of Local Test Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 253 days 20 hours ago.
Player counts
How busy is Local Test Server?
Local Test Server went quiet 40 days 19 hours ago and is offline right now.
How does Local Test Server rank against other Rust servers?
The top – of ranked servers includes Local Test Server, at #15,391 for player hours over the last seven days.
Map and rules
Which map does Local Test Server run?
A procedural map, generated by the game, runs on Local Test Server.
What are the rules and settings on Local Test Server?
The name Local Test Server does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned off.
Location and uptime
Which version of Rust does Local Test Server run?
Rust network protocol 2621 and build 143390 on Windows is what Local Test Server runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Local Test Server online, and how reliable is it?
Local Test Server is down just now; the last sighting was 40 days 19 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 18 September 2026.
Where is Local Test Server located?
Region code fra, with no region published by Local Test Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 149.50.208.134:28015.
Lists and filters
Which Rust Heatmap lists and filters include Local Test Server?
These Rust Heatmap lists include Local Test Server: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Local Test Server mean?
The game's server browser reads the tags Local Test Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2621 (Protocol): The server runs game protocol 2621, so your game has to match it; cs143390 (Build): This build is 143390; ptrak (Networking): Standard game networking here, which is RakNet; $rfra (Region code): Region code: fra; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Local Test Server?
To join by console, open it with F1 in Rust and enter client.connect 149.50.208.134:28015. Or press Launch Rust on this page, which connects you through Steam.