[TEST] Vultr bench, not open
Offline NA · us2 149.28.13.100:28015 checked 12d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on [TEST] Vultr bench, not open?
Drawn from the force wipe, the next wipe on [TEST] Vultr bench, not open is an estimate. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 12 days 10 hours ago. Its tags state a wipe each month.
Player counts
How busy is [TEST] Vultr bench, not open?
[TEST] Vultr bench, not open went quiet 12 days 8 hours ago and is offline right now.
How does [TEST] Vultr bench, not open rank against other Rust servers?
Seven-day player hours place [TEST] Vultr bench, not open at #15,098, in the top 70% of ranked servers; within North America it is #1,550.
Map and rules
Which map does [TEST] Vultr bench, not open run?
The game generates the procedural map on [TEST] Vultr bench, not open.
What are the rules and settings on [TEST] Vultr bench, not open?
No gather rate appears in the name [TEST] Vultr bench, not open. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does [TEST] Vultr bench, not open run?
Rust network protocol 2634 and build 167781 is the build [TEST] Vultr bench, not open runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is [TEST] Vultr bench, not open online, and how reliable is it?
Offline at the moment: [TEST] Vultr bench, not open was last seen 12 days 8 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 15 October 2026.
Where is [TEST] Vultr bench, not open located?
The NA tag places [TEST] Vultr bench, not open in North America, and us2 is its region code. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 149.28.13.100:28015.
Tags
Which Rust Heatmap lists and filters include [TEST] Vultr bench, not open?
These Rust Heatmap lists include [TEST] Vultr bench, not open: Modded Rust servers, by live population and North America server heatmap. These are the filters that return it on the list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on [TEST] Vultr bench, not open mean?
gmrust (Game mode): Survival in the standard Rust form; mp150 (Max players): This server has 150 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $rus2 (Region code): The region code for this server is us2; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): The server browser lists it under North America are the tags [TEST] Vultr bench, not open publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join [TEST] Vultr bench, not open?
Press F1 in Rust to open the console, then enter client.connect 149.28.13.100:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.