Rust HeatmapInfrared · players
IR live Players39,438 Servers11,623 Warm2,939 Fresh wipes · 3h88 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–24° · slots

RustDev

Offline 149.224.42.117:28015 checked 3d ago

moddedoxide
Sp1 · players now 0/ 24
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,339
rank
top 69%
4d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 3d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
77 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
112 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
40 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
12 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on RustDev?

Its rhythm cannot yet be told: too few of RustDev's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 4 days 9 hours ago.

Population

How busy is RustDev?

RustDev went quiet 3 days ago and is offline right now. The average across the last seven days is 0 players.

How does RustDev rank against other Rust servers?

The top 69% of ranked servers includes RustDev, at #15,339 for player hours over the last seven days.

Map and rules

Which map does RustDev run?

The game generates the procedural map on RustDev.

What are the rules and settings on RustDev?

No gather rate appears in the name RustDev. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does RustDev run?

The build on RustDev is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is RustDev online, and how reliable is it?

Offline at the moment: RustDev was last seen 3 days ago. It was up 8 of 72 hours across the last 3 full days, or 11% of the time. It first appears in Rust Heatmap records on 25 October 2026.

Where is RustDev located?

Nothing about a region comes from RustDev. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 149.224.42.117:28015.

Tags

Which Rust Heatmap lists and filters include RustDev?

Modded Rust servers, by live population are the Rust Heatmap lists that RustDev fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on RustDev mean?

The game's server browser reads the tags RustDev publishes: gmvanilla (Game mode): This is vanilla survival; mp24 (Max players): Slot count: 24; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join RustDev?

Enter client.connect 149.224.42.117:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp24,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp24
Max players Slot count: 24.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.