Rust HeatmapInfrared · players
IR live Players81,677 Servers11,911 Warm3,856 Fresh wipes · 3h102 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–50° · slots

Deadlock Vanilla! Linux Players Welcome

Online EU 149.202.88.156:1337 checked 10m ago

monthly wipes vanillacarbon
Sp1 · players now 1/ 50
2% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 9°
Mon 21:00flare: a wipe in that hourWed 17:00
2
7-day average
peak 9
#2,060
rank
top 9% · #799 in EU
27d ago
last wipe
monthly schedule
7d 22h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 10m ago

Li2Players

AveragePeak
02.557.51021:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Li3Server performance

01020304021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers, top 27% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

8
wipe-day peak
players, last three wipes

Coming wipes

7d 22h
Thu 5 Nov, 19:00 UTC
FW
35d 22h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 26 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:01 UTC FW27d ago 8 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
380 / 525
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 214 on average
289 / 350
[EU East] Facepunch 4
EU · groups of 8+ · monthly · 176 on average
133 / 350
[EU] Facepunch 1
EU · groups of 8+ · monthly · 159 on average
209 / 400
Rustafied.com - EU Long - Large
EU · groups of 16+ · monthly · 128 on average
148 / 225
Magic Rust — Long | Kлaccикa x1 | Pyccкий
EU · groups of 150+ · 1x · monthly · 125 on average
125 / 300

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Deadlock Vanilla! Linux Players Welcome?

At their busiest, its recent wipes averaged 8 players. 26 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on Deadlock Vanilla! Linux Players Welcome?

A single monthly wipe, the force wipe, is all Deadlock Vanilla! Linux Players Welcome runs. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 27 days ago. Its tags state a wipe each month.

Population

How busy is Deadlock Vanilla! Linux Players Welcome?

Deadlock Vanilla! Linux Players Welcome currently has 1 of its 50 slots filled. Averaged over the past week: 2 players, peaking at 9. Look at 02:00 UTC for the last 48 hours: that hour averaged 7 players.

How does Deadlock Vanilla! Linux Players Welcome rank against other Rust servers?

Top 9% of ranked servers and #799 in Europe: that is Deadlock Vanilla! Linux Players Welcome at #2,060 for player hours over seven days.

Settings and rules

Which map does Deadlock Vanilla! Linux Players Welcome run?

The map on Deadlock Vanilla! Linux Players Welcome is procedural, size 3,000 with seed 618656864, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Deadlock Vanilla! Linux Players Welcome?

The name Deadlock Vanilla! Linux Players Welcome does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. Carbon plugins are in use. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. VAC is off, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Deadlock Vanilla! Linux Players Welcome run?

Rust network protocol 2635 and build 168909 on Linux is what Deadlock Vanilla! Linux Players Welcome runs. To join, your game must match the protocol; Steam handles the update.

Is Deadlock Vanilla! Linux Players Welcome online, and how reliable is it?

Online now: Deadlock Vanilla! Linux Players Welcome. The uptime it reports puts the last restart at about 11 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. The first record of it on Rust Heatmap is 13 September 2026.

Where is Deadlock Vanilla! Linux Players Welcome located?

In Europe, Deadlock Vanilla! Linux Players Welcome lists itself with the EU tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 149.202.88.156:1337.

Does Deadlock Vanilla! Linux Players Welcome run smoothly?

The last 48 hours brought an average of 30 server fps and a floor of 30. The world held as many as 56,896 entities, buildings and deployables included. Memory use reached 2,489 MB at most. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include Deadlock Vanilla! Linux Players Welcome?

The Rust Heatmap lists that Deadlock Vanilla! Linux Players Welcome fits are: Best Rust community servers, EU Rust servers, busiest first and Vanilla Rust servers, busiest first. You will find it under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Deadlock Vanilla! Linux Players Welcome mean?

gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^y (Carbon): Plugins run through Carbon; EU (Europe): In the server browser it sits under Europe are the tags Deadlock Vanilla! Linux Players Welcome publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Who runs Deadlock Vanilla! Linux Players Welcome?

A deadlock.com hostname is published by Deadlock Vanilla! Linux Players Welcome, as it is by 1 other server we track, which points to the same operator.

Connect

How do I join Deadlock Vanilla! Linux Players Welcome?

To join by console, open it with F1 in Rust and enter client.connect 149.202.88.156:1337. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://rust.deadlock.com/.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^y,^m,^v,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players The slot count is 50.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^y
Carbon Plugins run through Carbon.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.