Rust HeatmapInfrared · players
IR live Players101,030 Servers11,856 Warm3,903 Fresh wipes · 3h542 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–40° · slots

Die Tafelrunde Map-Test-Server

Offline 149.202.67.232:30015 checked 1h ago

moddedcarbon
Sp1 · players now 1/ 40
2% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 3°
Tue 21:00flare: a wipe in that hourThu 18:00
0
7-day average
peak 3
#9,312
rank
top 42%
2d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 1h ago

Li2Players

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Li3Server performance

010020030040021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

10.3 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 13 OctSat 10 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 4 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:39 UTC2d ago – – running 0
Tue 13 Oct, 16:24 UTC16d ago 5 held half 14.1 days 2
Sat 10 Oct, 19:49 UTC19d ago 2 – 2.9 days 0
Wed 30 Sep, 12:33 UTC29d ago 4 held half 10.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
170 / 999
132 / 999
24 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
4 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
30 / 100
33 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Die Tafelrunde Map-Test-Server?

At their busiest, its recent wipes averaged 4 players. 4 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Die Tafelrunde Map-Test-Server?

No next wipe can be predicted: Die Tafelrunde Map-Test-Server wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 2 days ago.

Population

How busy is Die Tafelrunde Map-Test-Server?

The last time Die Tafelrunde Map-Test-Server was seen was 1 hours ago, and it is offline now. Averaged over the past week: 0 players, peaking at 3. Its busiest point in the last 48 hours was 12:00 UTC, averaging 2 players.

How does Die Tafelrunde Map-Test-Server rank against other Rust servers?

Player hours over seven days put Die Tafelrunde Map-Test-Server at #9,312, in the top 42% of ranked servers.

Map and rules

Which map does Die Tafelrunde Map-Test-Server run?

Die Tafelrunde Map-Test-Server runs a procedural map of size 3,500 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The map is called Custom Map.

What are the rules and settings on Die Tafelrunde Map-Test-Server?

A gather rate is not given in the name Die Tafelrunde Map-Test-Server. Groups can contain up to 8 players, the default in the game. build & creative is the game mode, building in a sandbox, with no gathering. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Die Tafelrunde Map-Test-Server run?

Rust network protocol 2635 and build 168909 is the build Die Tafelrunde Map-Test-Server runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Die Tafelrunde Map-Test-Server online, and how reliable is it?

Die Tafelrunde Map-Test-Server is down just now; the last sighting was 1 hours ago. The uptime it reports puts the last restart at about 46 hours ago. It was up 28 of 168 hours across the last 7 full days, or 17% of the time. The first record of it on Rust Heatmap is 16 September 2026.

Where is Die Tafelrunde Map-Test-Server located?

Nothing about a region comes from Die Tafelrunde Map-Test-Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 149.202.67.232:30015.

Does Die Tafelrunde Map-Test-Server run smoothly?

It averaged 235 server fps over the last 48 hours, with a low of 232. Entities peaked at 64,600, counting buildings, deployables and all the rest of the world. The highest memory use was 3,167 MB. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include Die Tafelrunde Map-Test-Server?

Rust build servers, Rust servers tagged creative and Modded Rust servers, by live population are the Rust Heatmap lists that Die Tafelrunde Map-Test-Server fits. Filtering the list by Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days brings it up.

What do the server tags on Die Tafelrunde Map-Test-Server mean?

gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): Slot count: 40; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^c (Creative): Build what you like with no gathering, in this creative sandbox; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon are the tags Die Tafelrunde Map-Test-Server publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Die Tafelrunde Map-Test-Server?

To join by console, open it with F1 in Rust and enter client.connect 149.202.67.232:30015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^c,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp40
Max players Slot count: 40.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Gameplay

^c
Creative Build what you like with no gathering, in this creative sandbox.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.