Die Tafelrunde Map-Test-Server
Offline 149.202.67.232:30015 checked 1h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 4 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 19:39 UTC2d ago | – | – | running | 0 |
| Tue 13 Oct, 16:24 UTC16d ago | 5° | held half | 14.1 days | 2 |
| Sat 10 Oct, 19:49 UTC19d ago | 2° | – | 2.9 days | 0 |
| Wed 30 Sep, 12:33 UTC29d ago | 4° | held half | 10.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Die Tafelrunde Map-Test-Server?
At their busiest, its recent wipes averaged 4 players. 4 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Die Tafelrunde Map-Test-Server?
No next wipe can be predicted: Die Tafelrunde Map-Test-Server wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 2 days ago.
Population
How busy is Die Tafelrunde Map-Test-Server?
The last time Die Tafelrunde Map-Test-Server was seen was 1 hours ago, and it is offline now. Averaged over the past week: 0 players, peaking at 3. Its busiest point in the last 48 hours was 12:00 UTC, averaging 2 players.
How does Die Tafelrunde Map-Test-Server rank against other Rust servers?
Player hours over seven days put Die Tafelrunde Map-Test-Server at #9,312, in the top 42% of ranked servers.
Map and rules
Which map does Die Tafelrunde Map-Test-Server run?
Die Tafelrunde Map-Test-Server runs a procedural map of size 3,500 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The map is called Custom Map.
What are the rules and settings on Die Tafelrunde Map-Test-Server?
A gather rate is not given in the name Die Tafelrunde Map-Test-Server. Groups can contain up to 8 players, the default in the game. build & creative is the game mode, building in a sandbox, with no gathering. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Die Tafelrunde Map-Test-Server run?
Rust network protocol 2635 and build 168909 is the build Die Tafelrunde Map-Test-Server runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Die Tafelrunde Map-Test-Server online, and how reliable is it?
Die Tafelrunde Map-Test-Server is down just now; the last sighting was 1 hours ago. The uptime it reports puts the last restart at about 46 hours ago. It was up 28 of 168 hours across the last 7 full days, or 17% of the time. The first record of it on Rust Heatmap is 16 September 2026.
Where is Die Tafelrunde Map-Test-Server located?
Nothing about a region comes from Die Tafelrunde Map-Test-Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 149.202.67.232:30015.
Does Die Tafelrunde Map-Test-Server run smoothly?
It averaged 235 server fps over the last 48 hours, with a low of 232. Entities peaked at 64,600, counting buildings, deployables and all the rest of the world. The highest memory use was 3,167 MB. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include Die Tafelrunde Map-Test-Server?
Rust build servers, Rust servers tagged creative and Modded Rust servers, by live population are the Rust Heatmap lists that Die Tafelrunde Map-Test-Server fits. Filtering the list by Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days brings it up.
What do the server tags on Die Tafelrunde Map-Test-Server mean?
gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): Slot count: 40; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^c (Creative): Build what you like with no gathering, in this creative sandbox; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon are the tags Die Tafelrunde Map-Test-Server publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Die Tafelrunde Map-Test-Server?
To join by console, open it with F1 in Rust and enter client.connect 149.202.67.232:30015. Or press Launch Rust on this page, which connects you through Steam.