Rust HeatmapInfrared · players
IR live Players96,841 Servers11,876 Warm4,105 Fresh wipes · 3h147 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

Die Tafelrunde Testserver

Offline 149.202.67.232:29015 checked 20h ago

vanillamoddedcarbon
Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 20:00flare: a wipe in that hourMon 21:00
1
7-day average
peak 1
#12,893
rank
top 58%
20h ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 20h ago

Li2Players

AveragePeakWipe
00.250.50.75120:0021:00Wiped Mon 26 Oct, 20:42 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep1 Oct11 Oct16 Oct20 Oct27 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

11 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctSun 11 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 20:42 UTC21h ago – – running 1
Thu 15 Oct, 20:00 UTC11d ago 1 – 11 days 1
Sun 11 Oct, 15:43 UTC16d ago 1 held half 4.2 days 0
Sun 27 Sep, 16:37 UTC30d ago 1 – 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 162 on average
245 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 111 on average
190 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
30 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 85 on average
195 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
59 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Die Tafelrunde Testserver?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 0 hours in. Above half the peak until the next wipe: that held in 100% of its recent wipes.

What is the wipe schedule on Die Tafelrunde Testserver?

There is no next wipe to predict on Die Tafelrunde Testserver, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 20 hours ago the server made the world it is on now.

Player counts

How busy is Die Tafelrunde Testserver?

Last seen 20 hours ago, Die Tafelrunde Testserver is offline at the moment. Averaged over the past week: 1 players, peaking at 1. Look at 20:00 UTC for the last 48 hours: that hour averaged 1 players.

How does Die Tafelrunde Testserver rank against other Rust servers?

Ranked #12,893 on seven-day player hours, Die Tafelrunde Testserver is in the top 58% of all ranked servers.

Map and rules

Which map does Die Tafelrunde Testserver run?

A procedural map of size 3,500 with seed 1337, generated by the game, runs on Die Tafelrunde Testserver. The map is the same for a given size and seed, so RustMaps can show it from this page. The name of the map is: Custom Map.

What are the rules and settings on Die Tafelrunde Testserver?

The name Die Tafelrunde Testserver does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does Die Tafelrunde Testserver run?

Rust network protocol 2635 and build 168909 is the build Die Tafelrunde Testserver runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is Die Tafelrunde Testserver online, and how reliable is it?

Offline at the moment: Die Tafelrunde Testserver was last seen 20 hours ago. It was up 2 of 168 hours across the last 7 full days, or 1% of the time. It first appears in Rust Heatmap records on 27 September 2026.

Where is Die Tafelrunde Testserver located?

A region is not published for Die Tafelrunde Testserver. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 149.202.67.232:29015 is its address.

Tags

Which Rust Heatmap lists and filters include Die Tafelrunde Testserver?

The Rust Heatmap lists that Die Tafelrunde Testserver fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on Die Tafelrunde Testserver mean?

The game's server browser reads the tags Die Tafelrunde Testserver publishes: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): This server has 10 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Die Tafelrunde Testserver?

Press F1 in Rust to open the console, then enter client.connect 149.202.67.232:29015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://discord.com/invite/2GG4m45EUg.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players This server has 10 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.