Rust HeatmapInfrared · players
IR live Players39,799 Servers11,618 Warm2,961 Fresh wipes · 3h88 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Pine Hosting - Rust Server

Online EU 148.251.232.50:28020 checked 8m ago

biweekly wipes moddedcarbon
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 08:00flare: a wipe in that hourThu 06:00
0
7-day average
peak 1
#13,880
rank
top 62% · #2455 in EU
7d ago
last wipe
biweekly schedule
6d 11h
next wipe
Wed 4 Nov, 19:02 UTC
UTC checked 8m ago

Li2Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Li3Server performance

0246808:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 62% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 19:02 UTC, in 6d 11h. Its biweekly schedule tag · low confidence

10 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

Coming wipes

6d 11h
Wed 4 Nov, 19:02 UTC
7d 11h
Thu 5 Nov, 19:00 UTC
FW
20d 11h
Wed 18 Nov, 19:02 UTC
34d 11h
Wed 2 Dec, 19:02 UTC
35d 11h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Wed 21 OctSun 4 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 19:02 UTC7d ago 1 – running 1
Sun 4 Oct, 15:58 UTC24d ago 1 halved by day 1 17.1 days 1
Thu 1 Oct, 19:06 UTC FW27d ago 1 held half 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10.
EU · groups of 10+ · 1000x · biweekly · 3 on average
1 / 30
[EU] BLACKTIDE x1000 | Custom Map | Kits | TP | Clans | Wiped 1
EU · groups of 8+ · 1000x · biweekly · 1 on average
2 / 50
ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+
EU · groups of 60+ · 2x · weekly · 4 on average
4 / 100
RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10
EU · groups of 50+ · 5x · weekly · 184 on average
150 / 125
CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS
EU · groups of 100+ · 1000x · weekly · 61 on average
66 / 80
AZARUST#1 [ X5/X10 | NOLIMIT | CLANS | LOOT+ | KITS ] 26.10
EU · groups of 50+ · 5x · 12 on average
6 / 250

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Pine Hosting - Rust Server?

Its recent wipes drew an average peak of 1 players. 0 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 50% of its recent wipes. By day 1 it was below half in the wipes that did not hold.

What is the wipe schedule on Pine Hosting - Rust Server?

The prediction follows its tag, as too few of Pine Hosting - Rust Server's wipes are on record to confirm the schedule. Wednesday 4 November at 19:02 UTC is when its next wipe is due. The world it runs now dates from 7 days 12 hours ago. Its tags state a wipe every two weeks.

Player counts

How busy is Pine Hosting - Rust Server?

Pine Hosting - Rust Server currently has 0 of its 50 slots filled. The average across the last seven days is 0 players; the peak reached 1.

How does Pine Hosting - Rust Server rank against other Rust servers?

On player hours over the last seven days, Pine Hosting - Rust Server is #13,880 globally (top 62%) and #2,455 in Europe.

Rules and settings

Which map does Pine Hosting - Rust Server run?

The map on Pine Hosting - Rust Server is procedural, size 3,500 with seed 2102685517, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You play on a map named YOU NEED TO SEE THIS!.

What are the rules and settings on Pine Hosting - Rust Server?

A gather rate is not given in the name Pine Hosting - Rust Server. 8 players is the default group size, and that is the limit here. The server runs battlefield, kits and high rates for quick PvP. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Pine Hosting - Rust Server run?

Rust network protocol 2635 and build 168909 on Linux is what Pine Hosting - Rust Server runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Pine Hosting - Rust Server online, and how reliable is it?

Right now Pine Hosting - Rust Server shows as online. Its reported uptime dates the last restart to about 11 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 13 September 2026.

Where is Pine Hosting - Rust Server located?

The EU tag is how Pine Hosting - Rust Server lists itself in Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 148.251.232.50:28020.

Does Pine Hosting - Rust Server run smoothly?

It averaged 5 server fps over the last 48 hours, with a low of 5. Buildings, deployables and the rest of the world came to as much as 63,060 entities. At its peak it held 2,666 MB of memory. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include Pine Hosting - Rust Server?

Rust battlefield servers, EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that Pine Hosting - Rust Server fits. These are the filters that return it on the list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on Pine Hosting - Rust Server mean?

These are the tags Pine Hosting - Rust Server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): It wipes on a two-week cycle; ^i (Battlefield): Kits and high rates drive the fast PvP here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): In the server browser it sits under Europe. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Pine Hosting - Rust Server?

Press F1 in Rust to open the console, then enter client.connect 148.251.232.50:28020. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,^i,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players This server has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Gameplay

^i
Battlefield Kits and high rates drive the fast PvP here.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.