Rust HeatmapInfrared · players
IR live Players78,914 Servers11,790 Warm3,567 Fresh wipes · 3h245 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–150° · slots

La Cueva Corp. - Hub | Events - Minigames - Levels

Online EU 148.251.134.120:28019 checked 10m ago

moddedoxide
Sp1 · players now 0/ 150
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 23:00flare: a wipe in that hourThu 21:00
0
7-day average
peak 3
#12,230
rank
top 55% · #2356 in EU
28d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 10m ago

Li2Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Li3Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 55% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2.5

The first 48 hours of its last wipes

Mon 26 OctSat 24 OctSun 18 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 18:11 UTC3d ago 3 – running 0
Sat 24 Oct, 20:25 UTC5d ago 3 – 1.9 days 0
Sun 18 Oct, 00:27 UTC11d ago 2 halved by day 2 6.8 days 0
Fri 9 Oct, 13:58 UTC20d ago 4 halved by day 7 8.4 days 3
Thu 1 Oct, 18:08 UTC FW28d ago 6 halved by day 2 7.8 days 0
Fri 25 Sep, 13:58 UTC34d ago 9 halved by day 3 6.2 days 0
Mon 21 Sep, 17:59 UTC38d ago 7 held half 3.8 days 5
Mon 21 Sep, 09:59 UTC38d ago 7 – 0.3 days 1
Mon 21 Sep, 01:59 UTC38d ago 7 – 0.3 days 0
Sun 20 Sep, 17:59 UTC39d ago 8 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
751 / 800
R2 - Aim training / Matchmaking / Facechecks - RU Main
EU · groups of 12+ · 222 on average
205 / 400
RustGames.gg | Lucky Pillars - EU 1
EU · groups of 100+ · 85 on average
113 / 400
R2 - Aim training / Matchmaking / Facechecks - EU Main
EU · groups of 12+ · 38 on average
39 / 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD
EU · no group limit · 30 on average
26 / 50
A-42 - Helicopter / Minicopter Training
EU · groups of 200+ · 3 on average
2 / 42

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on La Cueva Corp. - Hub | Events - Minigames - Levels?

At their busiest, its recent wipes averaged 3 players. The crowd on the latest wipe reached its peak 1 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 2.5.

What is the wipe schedule on La Cueva Corp. - Hub | Events - Minigames - Levels?

Wipes come at irregular times on La Cueva Corp. - Hub | Events - Minigames - Levels, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 28 days 4 hours ago.

Player counts

How busy is La Cueva Corp. - Hub | Events - Minigames - Levels?

Of 150 slots on La Cueva Corp. - Hub | Events - Minigames - Levels, 0 are in use right now. A seven-day average of 0 players, with a peak of 3.

How does La Cueva Corp. - Hub | Events - Minigames - Levels rank against other Rust servers?

Top 55% of ranked servers and #2,356 in Europe: that is La Cueva Corp. - Hub | Events - Minigames - Levels at #12,230 for player hours over seven days.

Rules and settings

Which map does La Cueva Corp. - Hub | Events - Minigames - Levels run?

The map on La Cueva Corp. - Hub | Events - Minigames - Levels is procedural, size 2,200 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: Custom Map.

What are the rules and settings on La Cueva Corp. - Hub | Events - Minigames - Levels?

A gather rate is not given in the name La Cueva Corp. - Hub | Events - Minigames - Levels. 8 players is the default group size, and that is the limit here. The server runs minigames & battle royale, battle royale, parkour, Bedwars and arenas. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does La Cueva Corp. - Hub | Events - Minigames - Levels run?

Rust network protocol 2634 and build 166494 on Linux is what La Cueva Corp. - Hub | Events - Minigames - Levels runs. To join, your game must match the protocol; Steam handles the update.

Is La Cueva Corp. - Hub | Events - Minigames - Levels online, and how reliable is it?

Right now La Cueva Corp. - Hub | Events - Minigames - Levels shows as online. Its reported uptime dates the last restart to about 16 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is La Cueva Corp. - Hub | Events - Minigames - Levels located?

The EU tag is how La Cueva Corp. - Hub | Events - Minigames - Levels lists itself in Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 148.251.134.120:28019.

Does La Cueva Corp. - Hub | Events - Minigames - Levels run smoothly?

The last 48 hours brought an average of 239 server fps and a floor of 213. Buildings, deployables and the rest of the world came to as much as 14,909 entities. The highest memory use was 1,812 MB. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include La Cueva Corp. - Hub | Events - Minigames - Levels?

These Rust Heatmap lists include La Cueva Corp. - Hub | Events - Minigames - Levels: EU Rust servers, busiest first and Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on La Cueva Corp. - Hub | Events - Minigames - Levels mean?

The game's server browser reads the tags La Cueva Corp. - Hub | Events - Minigames - Levels publishes: gmrust (Game mode): Survival in the standard Rust form; mp150 (Max players): The slot count is 150; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166494 (Build): Build 166494; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and the rest; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): Europe is where the server browser puts it. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join La Cueva Corp. - Hub | Events - Minigames - Levels?

Enter client.connect 148.251.134.120:28019 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://vip.lacuevacorp.es/.

KeyServer tags

what each one means

Published as mp150,ptrak,$r?,v2634,^e,EU,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp150
Max players The slot count is 150.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol To join, run the same version: game protocol 2634.
cs166494
Build Build 166494.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Gameplay

^e
Minigames Expect minigames: arenas, Bedwars, parkour and the rest.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

EU
Europe Europe is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.